Mod Description Far East Pack Plus, or FEP+, is another mod pack made out of self enjoyment.
It is based on the renown Far East Pack 1 and Far East Pack 2 mod made by the team of talented modders : Zyph, Foldar, Epoch, Minesweeper, Vash, Spawn and Roalith. Credit goes to them for their brilliant piece of work.
Kindly visit the mod pages and rate the mods, as a form of appreciation towards their work.
The aim of this mod pack is to (hopefully) fix most bugs that were left behind, while resolving conflict that may arise when played together with Variant Classes mod.
A small note : I do not recommend using save files from other version of Far East mods to play with this mod. Even if you successfully unbind the save files, most of your items may be lost because of the changes to the file structure of the mod.
Changelog Current version : v11
Features - Enabled all basic hairstyles, hair colors and face options to every Far East classes. - Fixed a bug which causes certain skills to give out excess skill points upon respec. - Fixed a bug which causes some weapons to crash the game upon attacking. - Corrected a bunch of file conflict between pack 1 and 2. - Attempting to fix stat crash bug which occurs when assigning stats. - Rework and rebalance many skills of Far East classes. (currently only Kensei, Ninja and Ronin were fully reworked, the rest of the classes were slightly edited) - Compatible with Variant Classes mod.
Item changes - Rarity of weapons reworked. e.g Nodachi is now mostly all Unique quality, the Rare counterparts has been entirely removed. - Adjusted stat requirement for nearly every Far East weapon ; it is now closer to vanilla items. - More stat variation between Far East weapons e.g different attack speed or damage type - Reworked affixes on Far East weapons to be less OP. - New name and description for some weapons. e.g Floating Fist Sword Style is renamed to Blade Style for simplicity purpose. Some skill description are corrected to reflect this changes.
Alright. It's better if you start with a new character with it. There are some drastic changes done (especially on Kensei, Ronin and Ninja) and I'm hoping to get some feedbacks whether their skills are overpowered or not.
Unfortunately I did not have (because it was accidentally replaced with a new one) , but I found a mixed Mod that still using Minigun v.9. I hope it can be extracted from it .
Better Vanilla Game Spicy
Note: If you want to extract it, I would recommend this Mod (Because I've tried and it is still using the Mod Minigun v.9).
Note: For this Mod Minigun Mod does not appear (I think there may be an error in merging it) if the mod is inside, there is a possibility of having Minigun Mod v.9.
@Sch123@Phanjam Yea I was experimenting using weapon animation for a skill. It's pretty odd why Female character couldn't uses the staff animation. I'll change it in the next update.
Good news is that I manage to get the files of the old version of Minigun through the mod that you link, and make it work. It feels much more interesting (mechanic wise), though it's still fairly overpowered.
I might need to nerf it, either its attack speed or dps.. or longer coolant cooldown. Thoughts?
Good news is that I manage to get the files of the old version of Minigun through the mod that you link, and make it work. It feels much more interesting (mechanic wise), though it's still fairly overpowered.
I might need to nerf it, either its attack speed or dps.. or longer coolant cooldown. Thoughts?
@VizI vote to nerf the "dps" since long cooldowns during a long intense battle means I have to switch weapons just to continue my damage output.
I like the attack speed to remain since it currently acts more like a "spray" rather than a single bullet weapon.
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Could you also take a look at this other unique weapon behavior mod? Their names may be based on "real" sniper rifles yet I'm sure they can be changed to something more appropriate for "Torchlight".
Is it possible to add a "Flamethrower" weapon? This weapon mod extension was never made available to the public yet the video evidence for it's viability can still be accessed from the Sniper Mod Discussions:
Can this other weapon mod also be fixed? (The arrows currently don't work against foes on slopes, cliffs or sunken positions).
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I also have to ask @Viz if we have your permission to have @Phanjampost your "FEP+" mod over at the Steam Workshop? I would ask @doudley however he has had less time to update mods recently and @Phanjam seems more available for this task (with your permission too @Phanjam )!
I also have to ask @Sch123if the Kensei was tested on Elite Difficulty with auto-attack weapon only damage Skills since last I played the Kensei (I haven't played FEP+ yet)- it had bad defenses when attacking large crowds of foes (too much damage coming in to survive on Elite ****).
@Vizis the Mongol Archer fixed for Multiplayer? I remember many reports of freezing or crashing when loading a new zone with the original "Far East 2".
Thank you for responding to my question in PM. Yeah I just know Viz can extract it from Better Vanilla Game Spicy Mod (that's a good news ).
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I also have to ask @Sch123 if the Kensei was tested on Elite Difficulty with auto-attack weapon only damage Skills since last I played the Kensei (I haven't played FEP+ yet)- it had bad defenses when attacking large crowds of foes (too much damage coming in to survive on Elite ****).
I've tried it by using Kensei class with Level: Elite, and yes I also feel the same with you. It looks like there needs to be a bit of a re-adjustment of his defense and a slight increase in attacks. But it all comes back to how we play it, I think... When I play with a lot of Potion supplies, it's very helpful.
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Is it possible to add a "Flamethrower" weapon? This weapon mod extension was never made available to the public yet the video evidence for it's viability can still be accessed from the Sniper Mod Discussions:
but unfortunately the file is still in .PAK not in .MOD. If anyone can change it is very good, and may need a little adjustment with that skill, because the skill is only for the Engineer class.