1. Yes.
2. It's already updated up to v90 of that mod. I just missed the female sound bug. Further update is on hold until the original author is satisfied with his/her balancing.
3.
- Maybe
- No.
- No.
- No.
- No. It's just wands firing overpowered skills on each attack.
- It's an unfinished mod. The pets have no basic attack animation, that's why they are given skills. So if I remove their skills, their normal attack will looked weird and out of place. Denied.
1. Yes.
2. It's already updated up to v90 of that mod. I just missed the female sound bug. Further update is on hold until the original author is satisfied with his/her balancing.
OK I understand

3.
- Maybe
- No.
- No.
- No.
- Thanks for considering Mod TL1 Rifles (v.4)

- May i know the reason why you reject this Mod:

- Spells redux (v.1)
- Synergies Compatible Unleash The Rainbow Hair Color Mod
- Edrobot's Exotic Skins and Hair (v.51)
- No. It's just wands firing overpowered skills on each attack.
- It's an unfinished mod. The pets have no basic attack animation, that's why they are given skills. So if I remove their skills, their normal attack will looked weird and out of place. Denied.
- OK I understand
No particular reasons. I just didn't want them.
I think all three mods are good enough to be included into Mod Variant, because it can add spell variation and character appearance alternatives & will not cause overpower.

I hope you can add it.
May I know what is your next plan?
@Viz if you ever need another project then I would be happy to give you "Skills Expansion" since it still needs bug fixes and re-balancing which can always be continued even while awaiting Doudley's return.
Only if you have extra time since I don't want to add more work than what is being dealt with currently.
I am also not sure about which method you prefer files to be linked or sent.
Which reminds me that
"TL1 Rifles" needs some work on it's projectiles regarding targets on slopes if you wish to include that mod.
= = = =
@Sch123 I can only guess that Viz is thinking about the fact it would require the juggling of much stuff to get characters to register all those wonderful looking hair styles and faces which means a lot of work on someone who has already done a lot with Flamethrowers and stuff...

If Viz decides to include and Improve "TL1 Rifles" then that's an impressive amount of work for a current project.
@Sch123 I can only guess that Viz is thinking about the fact it would require the juggling of much stuff to get characters to register all those wonderful looking hair styles and faces which means a lot of work on someone who has already done a lot with Flamethrowers and stuff... 
If Viz decides to include and Improve "TL1 Rifles" then that's an impressive amount of work for a current project.
@steffire3 Yup, I just thought if it was put into Mod Variant it would be very nice

Maybe now
@Viz is busy fixing some that are still lacking, like the charge bars of some classes, icons that overlap with other classes, and compatibility with other Mod. I do not know for sure

Apart from everything, he's done his best

Hi
@Viz if you want to add hairstyle and skin pet there is a good one

[
EV Modpack]
The EV mod is fairly new. Let it gain more subscribers as a respect towards the author's work.
Hi
@Viz, Is it possible to create an
"Ultimate Class" that can use all skill and passive skills from the 4 vanilla classes (just one class to represent the 4 other classes)? like this Mod
Classy Classes - Use any Skill on any Class. I like the idea of that Mod, plus he can also use respect and can also use all the hairstyle and face from 4 vanilla classes.
Unfortunately he did that to the 4 vanilla classes and it makes it look waste, where you actually only need one class (
"Ultimate Class") for all that, no need to create 4 classes that can use skill and passive skill from 4 vanilla classes. What makes the difference is just the posture of the body only.

You can use the picture icon for Ultimate class
ZPACK01 + Skills Expansion + Added Skills for Engineers + Alternate Outfits + Evil UI Grittier Edition + Diablo 2 Orbs (v.6) + spells redux (v.1) + stat(x10) and skill boost(x2/x4)
Can you tell which one is UI Mod?, because I do not really know which is UI Mod (Besides Evil UI Grittier Edition + Diablo 2 Orbs (v.6), because there mentioned UI

).
Can you tell me which one you can combine from the Mod above?
ZPACK01 + Skills Expansion + Added Skills for Engineers + Alternate Outfits + Evil UI Grittier Edition + Diablo 2 Orbs (v.6) + spells redux (v.1) + stat(x10) and skill boost(x2/x4)
Can you tell which one is UI Mod?, because I do not really know which is UI Mod (Besides Evil UI Grittier Edition + Diablo 2 Orbs (v.6), because there mentioned UI
).
Can you tell me which one you can combine from the Mod above?
ZPack01
Evil UI
Skill Expansion
Added Skills for Engineer
these mods will conflict with each other
I could probably combine Evil UI, Skill Expansion OR Engineer's skill (choose either one), spell redux , stat/skill boost and alternate outfit.
How about this?
ZPACK01 + Skills Expansion + Alternate Outfits + spells redux (v.1) + stat(x10) + skill boost(x2/x4)