@Sch123 i suggest we let
@Korzeam focus on stability issues first. Skns are easy to add after that.
Can we have a list of the problematic pets? I'll try to troubleshoot them also
Yes, you're right
@Phanjam. Skin Pet can be added after stability issues and other problems are resolved. I think I will start listing any Pet that may be problematic, such as a pet who can not use Spell and Pet that crash the game.

But again I can not do the full testing because it is limited to Pet tab 4.
Can we have a list of the problematic pets? I'll try to troubleshoot them also 
List of pets that can not use Spell: ⁃ Lich [Mamba/Synergies]
⁃ Baneling [Gao]
⁃ Treasure Goblin [Gao]
⁃ Big Bad Voodo [Gao]
⁃ Gusting Grimoire [Gao]
⁃ Protofish [Galandrix]
⁃ Felfish [Galandrix]
⁃ Ravefish [Galandrix]
⁃ Tricefish [Galandrix]
⁃ Scorpion [Vkoslak]
⁃ Vakorln [Monster Hero]
A list of pets that would make a Crash: ⁃ Star Wars Pets Beta 1.11 *
⁃ Goba **
⁃ Joda **
*For Star Wars Pets Beta 1.11, yes I always crash when I use that Mod.
**For Goba & Joda I'm not sure because I've never tried in .Mod form.
A list of pets that need Animation to attack (Because in the original Mod he attacked using skill only): ⁃ J10
A list of pets that can't do attack (probably because he doesn't use weapons/skill): ⁃ Vakorln [Monster Hero]
⁃ Gravedigger [Monster Hero]
⁃ Lich [Mamba/Synergies]
Note: That's what I experienced in the original Mod
@Sch123 : I've re-uploaded a version without goba, to see if is your problem.
There are no other modifications, I take a little break.
Thanks a lot
@Korzeam, now I can go to Pet Tab 4 and next.

But there is still one obstacle, whereas when I choose Pet
"Mech Crawler" I instantly crash, but on the other Mod that using Mech Crawler as Pet I have no problem to play it.
I'm assuming there's still a part of the Star Wars Pet Beta in there. For as far as I know in Mod Star Wars Pet Beta there are using models from Mech Crawler as his pet (just change the look of it).
It might be better to get rid of everything related to
Star Wars Pet Beta. Maybe later if the problem has been fixed, it may be added again.
Hi
@Phanjam ,
@Korzeam These are some of the problems I've experienced in some Pets, like the Pet is invisible / colorless & sometimes visible / colorful.
I found this on Pet: Kirby, Cube Companion, Eye of the Beholder, Cat Box. Strangely I did not experience this on most other Pets.
Do you know why and can it be fixed?
More Pet to add:You seem to have forgotten to add "
Creepers" and other "Pet Galandrix" to be Pet. There are 8 Galandrix Pet, still less 6 more.

- Wolfish [√]
- Elkfish
- Hoofish
- Beerdogfish
- Protofish [√]
- Felfish
- Ravefish
- Tricefish
And also add this
Siege Guardian & Bloatfang as a Pet.
Playable Siege Guardian Mod
Here some other Boss that can be add become a Pet from
Ultimate Boss Compilation Mod. I like Ultima & Omega Boss in there.
Can it add Gun Bot, Flame Gun Bot & Original Mortar Bot as Pet from
Added Skills for Engineers Mod ?
Adding Kratos & Bowser to
Thug Life - PETS Mod. No need to add Duke as it already exists in Variant Pet, although there his name is "Thug" not "Duke".
But there is still one obstacle, whereas when I choose Pet "Mech Crawler" I instantly crash, but on the other Mod that using Mech Crawler as Pet I have no problem to play it.
I'm assuming there's still a part of the Star Wars Pet Beta in there. For as far as I know in Mod Star Wars Pet Beta there are using models from Mech Crawler as his pet (just change the look of it).
You're right, I've added start wars pets skins to Mech crawler.
For the next version I'll try to re-encode DDS files for it to see if it fixes your problem.
You seem to have forgotten to add "Creepers" and other "Pet Galandrix" to be Pet. There are 8 Galandrix Pet, still less 6 more. 
For creepers it's not even a pet mod and it's a very minimalist model, that's why i didnt' include it.
For other reasons I've decided to not include J-10 pet : lore-breaking, non standard attacks, invicible because it flies.
For the other Galandrix pets I prefer to wait his approval.
And also add this Siege Guardian & Bloatfang as a Pet. Playable Siege Guardian Mod
Here some other Boss that can be add become a Pet from Ultimate Boss Compilation Mod. I like Ultima & Omega Boss in there.
Can it add Gun Bot, Flame Gun Bot & Original Mortar Bot as Pet from Added Skills for Engineers Mod ?
Adding Kratos & Bowser to Thug Life - PETS Mod. No need to add Duke as it already exists in Variant Pet, although there his name is "Thug" not "Duke".
All of these (except thug life) are not really pet mods.
Of course they can be adapted to create pets but this is also true for all monsters that have not been adapted yet (like dwarves).
For a 1st version there are already tons of pets and I can add new ones later.
Thug Life is more interesting, I will probably include them.
You're right, I've added start wars pets skins to Mech crawler.
For the next version I'll try to re-encode DDS files for it to see if it fixes your problem.
I hope it can solves the problem.

For creepers it's not even a pet mod and it's a very minimalist model, that's why i didnt' include it.
For other reasons I've decided to not include J-10 pet : lore-breaking, non standard attacks, invicible because it flies.
For the other Galandrix pets I prefer to wait his approval.
OK, I understand.

For a 1st version there are already tons of pets and I can add new ones later.
Thug Life is more interesting, I will probably include them.
I hope you also will be able to add Pet Monster Siege Guardian & Bloatfang later.

You can added Bloatfang from:
Anarch's More Pets Mod |
Monster hero.
You can added Siege Guardian from:
Monster hero |
Ultimate Boss CompilationAnd do not forget to add a new Pet made by
@Vkoslak ,
Scorpion &
Dark Templar
Nice, thanks for reviving this project.
Pet Gargoyle when he ran looks like dragged (looks weird). Can it be fixed?
Will look for another Pet that has the same problem.
Hi @Phanjam , @Korzeam
These are some of the problems I've experienced in some Pets, like the Pet is invisible / colorless & sometimes visible / colorful.
I found this on Pet: Kirby, Cube Companion, Eye of the Beholder, Cat Box. Strangely I did not experience this on most other Pets.
Do you know why and can it be fixed?
Maybe it's a DirectX problem.
Try to get a more recent one.
Pet Gargoyle when he ran looks like dragged (looks weird). Can it be fixed?
Will look for another Pet that has the same problem.
Harmonize the running speed of pets is indeed one of the things I have to do.
Maybe it's a DirectX problem.
Try to get a more recent one.
In the meantime it's not a big deal. But I was thinking the other solution that maybe it could be overcome from Pet Model itself, maybe done a little change / simplification.
Or maybe there is a lack of light in the model, so on the side that is not given lighting does not look colorful. It's just my guess, I'm not sure.