This is not the quick setup I thought it would be. I'll get it done, but don't expect it too soon
Do not worry about it. I am willing to wait as long as necessary. Most important thing for me that this item is possible to do. New mechanics are always difficult to implement.
What if it was not single-use, like if you can "recharge" it somehow?
I do not know how to realize this. As I remember, "rechargeable items" can not be created. The only possibility - to do it as part of the inventory/UI, like spells/Charge Bar. If I learn how to generate items directly into the inventory, I add "Discharged Vitalayser".
I have the UI working as intended except there are some issues that seem to be hardcoded.
1) **** and Normal modes seem to be hardcoded in that... a) Resurrect options are not available in **** mode. b) **** death is not available to players in Normal mode.
I can't do anything about **** characters. The Vitalyser won't work for them unless someone can find a flag to make the resurrect options available in **** mode (this would be GREAT).
For Normal characters we could concoct some really severe punishments, but I'm not sure how to make them perma-dead, or if we even can. Again, if someone could figure out how to make **** death work for Normal characters, this would be GREAT.
I could set a stat on a 'dead' (no Vitalyser) character that would trigger a passive skill that would kill the character every time they started the game. Then they'd get the 'you are dead' screen that only allows them to exit to the main menu. Dead enough?
1) **** and Normal modes seem to be hardcoded in that... a) Resurrect options are not available in **** mode. b) **** death is not available to players in Normal mode.
I could set a stat on a 'dead' (no Vitalyser) character that would trigger a passive skill that would kill the character every time they started the game. Then they'd get the 'you are dead' screen that only allows them to exit to the main menu. Dead enough?
Sounds great. I even had the idea to do something like "Purgatory" or "Valhalla" - a place where characters respawns after death.
Give me a warp name for Purgatory or Valhalla and I'll send them your dead people.
No, do something simple like your suggestion above. "Purgatory" - it's just an idea that occurred to me after your posts. I do not have a full concept of what it is and how it works. This idea has great potential - it can be as "Hall of fallen heroes" or a new dungeon with quests (for example: "Find a way to go back"), storyline and other stuff. Someday I'll think about it.