This also opens up a simple way to extend the game by allowing players to go to areas they otherwise could not reach.Reason for this is I'm trying to implement a Diablo III style waypoint system so you can 'interact' with the map and choose where to go rather than select from a list in a drop-down box![]()

There's a bit of smudge (blending error) beneath Imperial Camp
, because in any case there is still a lot of work.

...
Are you willing to finish the rest of it? If not, I can be the one to continue it but it will still take me a while...

What size of the texture you plan to use? 1024*1024?