on 02 Nov, 2017 14:09 in Variant Classes Mod
i know its weird but i have tested some spell combinations and this is my result:Spell 1 equipped -> work fineSpell 1,2 equipped -> work fineSpell 1,2,3 equipped -> crashed like beforeSpell 1,2,3,4 equipped -> crashed like beforeSpell 1,2,3,4 equipped and then removed Spell 3 -> work fineWith the last combination it is possible to hold 3 spells... if you relogg, the fourth Spell will be displayed as third spell, but its only the drawing routine that draws all Spells without regard to order (i can only imagine that this happens). Anyways, we play mp in the next days and i will report our experience with the Theolentist. Thank you all for these awesome mods and the hard work you all spend to get them updated.At least i have one question: Is it possible to change the steam Version of Variant Classes with the actual Torchmodder Version ? If i change them i got the info that my character needs variants (steam), the version on torchmodders is called variant classes. Do you have any ideas/advices how i can change them ?Ty all !
on 02 Nov, 2017 07:56 in Variant Classes Mod
on 02 Nov, 2017 07:22 in Variant Classes Mod
TY and Best Regards