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Author Topic: Variant Classes Mod Information  (Read 81783 times)

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Re: Variant Classes Mod Information
« Reply #165 on: »
IIRC the passive scales on the physical armor of your character. Might need to re-equip items every once in a while for the passive to work. 

I'll fix the mana cost of Eruption, thanks for the report.

 

Re: Variant Classes Mod Information
« Reply #166 on: »
Quote
Next update : WIP
- Implement a new class : Elemental Brute by Korzeam. Credit goes to him  :)
- Preliminary work to balance Gunmage class?

I'm glad to see that there will be new classes in Variant Mod, I also hope you can consider to adding this class: Shadow Ninja Class :)

Re: Variant Classes Mod Information
« Reply #167 on: »
Quote
Next update : WIP
- Implement a new class : Elemental Brute by Korzeam. Credit goes to him  :)
- Preliminary work to balance Gunmage class?

I'm glad to see that there will be new classes in Variant Mod, I also hope you can consider to adding this class: Shadow Ninja Class :)

@Sch123 Was that first quote a personal message? I'm most interested in verifying any details that Viz may have in mind.  ;)

@Viz If you need a second upload (doudley has been away) to maintain your Variant (or Parallel, Ruination or any other) mod on the Steam Workshop then I would be happy to help.  :)
« Last Edit: March 25, 2018, 06:12:14 pm by steffire3 »
At this point after playing Torchlight 2 for 8 years original and modded... ignorant of mods and now wise with compatibility... the one thing I value the most-

-is being able to have "support" from the author of any mod.

I think the only advice I can give is that you don't burn yourself out. ^_^

Re: Variant Classes Mod Information
« Reply #168 on: »
I'm just glad to see the Changelogs that Variant Mod will have a new class. :D

Re: Variant Classes Mod Information
« Reply #169 on: »
Hi @Viz
I hope you can also add this class in Variant mod (Dragonlord, Dragonborn): Draconic Classes

Quote
Spoiler: Draconic Classes (hover to show)

But indeed this Mod need fix and improvement, I hope you do not mind. :)
Because I feel this class is good enough to be included in Variant Mod. :D



Looks like the link is an error, I believe that the author is fixing his mod or something (Hopefully only temporarily). But if you want to see and try the mod it is on the bottom link. ;D
« Last Edit: April 03, 2018, 07:57:31 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #170 on: »
Hi @Viz

Can you make requirements from Red Mage Staff (Only for Red Mage) & Ember Sabre (Only for Emberblade) weapons for all classes. Although on the Ember Sabre weapon there is no description but when I get the weapon from buying, quest item, and drop monster I can not use it in a class other than Emberblade. I expect the same as with any other weapon, like Bow only for Mongol Archer class (FEP+ Mod). :)
« Last Edit: April 05, 2018, 08:58:06 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #171 on: »
Hi @Viz

Can you make the Level Weapon (not Requirement Level) of Fist Wrap weapon (both of them) from Monk class, changed from level 1 to level 100. So that I can equip a high level gems. ;D

I hope you can consider replace Preacher & Tenebris Variant class with Preacher & Tenebris class that exist on Torchlight II Essentials, especially Tenebris class pretty much changed there. I just realized when I changed the position of mod in both of them and using the Tenebris class. And for the additional Preacher skin classes in Torchlight II Essentials it's look more smooth. :)
« Last Edit: April 06, 2018, 11:00:22 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #172 on: »
Hi @Viz

Information Update Class Mod:

I hope in the next update you can update the Archer & Assassin Extra Classes class, because drewrobi has updated his Mod. ;)

Elemental Brute It has been updated by @Korzeam
« Last Edit: April 21, 2018, 02:23:22 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #173 on: »
Hi @Viz

Have you tried Draconic Classes Mod?
I hope you can combine the two classes that are there (Dragonborn & Dragonlord) so that it becomes Draconic Class. :)

Need more adjustment and fix bugs, to be more balanced.
« Last Edit: April 28, 2018, 03:51:53 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #174 on: »
Hi @Viz

You maybe also interested in adding the DemiGod Class, which is in Elemental Brute Mod, just for fun. :P

Re: Variant Classes Mod Information
« Reply #175 on: »
Hi @Viz

Can you make the Level Weapon (not Requirement Level) of Fist Wrap weapon (both of them) from Monk class, changed from level 1 to level 100. So that I can equip a high level gems. ;D

I hope you can consider replace Preacher & Tenebris Variant class with Preacher & Tenebris class that exist on Torchlight II Essentials, especially Tenebris class pretty much changed there. I just realized when I changed the position of mod in both of them and using the Tenebris class. And for the additional Preacher skin classes in Torchlight II Essentials it's look more smooth. :)
What's the difference? iirc the Preacher and Tenebris in Essentials only changes the starting outfit and weapon.

« Last Edit: May 20, 2018, 01:54:02 am by Viz »

Re: Variant Classes Mod Information
« Reply #176 on: »
Maybe you can apply that to Variant.

For Tenebris in Torchlight II Essentials, effects that can reduce HP on Tenebris skills are eliminated. Of course there also gives the hair color look quite a lot like Alternative Mod. Skill also balance.
Can you also change the requirements for the Poison Twister skill to be a requirement for all melee weapons.

For Preacher in Torchlight II Essentials, there also gives the appearance of hair color quite a lot like Alternative Mod. Skill also balance.

More precisely to avoid problems when there are also using Torchlight II Essentials. :)

Can you also change the requirements for "Red Mage Staff & Ember Saber" weapons for all classes, as I've already mentioned. And change the level of the "Fist Wrap" Monk weapon from level 1 to level 100


Re: Variant Classes Mod Information
« Reply #177 on: »
Hi @Viz

I'm not sure if this is a bug or not, I found a bug on the Emberblade class, in Distrupt skill. It looks like the skill is not working properly. The skill does not damage the opponent.

I also have a question about Iron Will's passive skill, it says that ice damage reflects. Does that mean if I hit an ice attack then the attack will be reflected ?. Or if I get attacked then the attack will reflect an ice attack?. And also can you add passive skill chance to block into Iron Will skill ?. :)

Can you also remove Emberblade Basics info? because it's a bit annoying, always appear even without me pressing the (+) button. :( , at least do not let it appear itself.
- Are you sure about Disrupt not dealing any damage? Does it show any animations?

- Iron Will will reflect ice damage to enemy whenever you get attacked.

- That's related to certain parts of the UI.. I'm not sure how to properly fix it.




Re: Variant Classes Mod Information
« Reply #178 on: »
Quote
- Are you sure about Disrupt not dealing any damage? Does it show any animations?
Yes, There is an Animation, but no damage to the opponent. :(

Quote
- Iron Will will reflect ice damage to enemy whenever you get attacked.
Ok, thanks :)

Quote
- That's related to certain parts of the UI.. I'm not sure how to properly fix it.
Maybe you can remove the Tab Bar (Reset skill & Class info) it? :)

@Phanjam Do you know how to remove Tab Bar?

Note:
  • Do not forget to remove the requirement on Red Mage and EmberBlade weapons.
  • And change the requirements for the Poison Twister skill to be a requirement for all melee weapons.
  • Can you make the Level Weapon (not Requirement Level Player) of Fist Wrap weapon (both of them) from Monk class, changed from level 1 to level 100. So that I can equip a high level gems. ;D
« Last Edit: May 30, 2018, 09:36:08 am by Sch123 »

Re: Variant Classes Mod Information
« Reply #179 on: »
Drewrobi has published a new class : the Prophet.
steamcommunity.com


Maybe you would be interested to include it in your next update.
I love drewrobi's work.  :)

 

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