News:

SMFNew Installed

+-+-

User+-

Welcome, Guest.
Please login or register.
 
 
 

Login with your social network

Forgot your password?

Site Stats+-

Members
Total Members: 728
Latest: Cho
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 10932
Total Topics: 795
Most Online Today: 103
Most Online Ever: 854
(September 18, 2024, 07:49:37 am)
Users Online
Members: 0
Guests: 141
Total: 141

Author Topic: Skills Expansion: Bugs Report & Ideas  (Read 27357 times)

0 Members and 22 Guests are viewing this topic.

Re: Skills Expansion: Bugs Report & Ideas
« Reply #150 on: »
I can help you with them toggle skills if you want. For the FEP toggles, I threw together the system we used based on something I saw forever ago on the TL2 forums - it may have been your customizable pet, but it's been so long that I can't remember.

Quote
does the skill effectively desummon the invisible pet and does it not effect other summoned pets/minions?
Yes it does desummon the pet and no, it doesn't affect other summons unless designed to.

I've used this setup to do some interesting things with skills I never got around to releasing. I had an entire class setup where the toggle skills would slowly drain health while toggled on, but each skill would provide some unique benefits/effects/skills/etc. I can send you whatever I had & you can rip it apart as well, if you want.

Re: Skills Expansion: Bugs Report & Ideas
« Reply #151 on: »
Hey @Epoch firstly its great to see u again!

In case u wanna look into it, steffire is maintaining a list of FEP+ bugs to squash over here...

no pressure tho! ;)

Which reminds me - ive got stuff to do from that list lel


Re: Skills Expansion: Bugs Report & Ideas
« Reply #152 on: »
Hi @Epoch, thanks for the offer, this will help @doudley. ;)

Quote
I can help you with them toggle skills if you want. For the FEP toggles, I threw together the system we used based on something I saw forever ago on the TL2 forums - it may have been your customizable pet, but it's been so long that I can't remember.
That would be very helpful, especially for toggle skills.

Quote
I've used this setup to do some interesting things with skills I never got around to releasing. I had an entire class setup where the toggle skills would slowly drain health while toggled on, but each skill would provide some unique benefits/effects/skills/etc. I can send you whatever I had & you can rip it apart as well, if you want.

This is also good, maybe it can be used for Skills Expansion Mod. :D

Re: Skills Expansion: Bugs Report & Ideas
« Reply #153 on: »
Thanks! Shortly after I started working on modding again, last year, my workload increased to 80hrs a week. It's still roughly the same, but I'm doing a better job of staying ahead of my engineers so I can sometimes squeeze in some free time. If I disappear again though, just assume its because of my insane workload.

I'll take a look at that FEP bug list and see what I can figure out. You guys got a shared excel file or something to track completion/in progress/etc for reported issues?


« Last Edit: May 10, 2019, 04:55:27 pm by Epoch »

Re: Skills Expansion: Bugs Report & Ideas
« Reply #154 on: »
I threw together the system we used based on something I saw forever ago on the TL2 forums

was it this lol?
https://forums.runicgames.com/discussion/57868/guide-fully-working-toggle-skill-system

that was me when i came up with the 1st version using invisible pets and unit themes
then someone posted another version a day later using stats
i distinctly remember this since i got super hyped when i discovered it lol

i ended up learning from the other one and can do a super clean toggle skills now :D
there are some limitations though, like being unable to have them permanently from zone to zone(because of how normal skill re specs work)

Re: Skills Expansion: Bugs Report & Ideas
« Reply #155 on: »
Yeah, there it is. Twinkle definitely #1 @ creativity.

Re: Skills Expansion: Bugs Report & Ideas
« Reply #156 on: »
Hi @Epoch

For the latest version Skills Expansion you can see it here

And for bugs list that are still problematic you can see them here

And for the idea of toggle skills you can see them here

 

Recent Topics+-