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Author Topic: Mod Internal Optimization  (Read 1316 times)

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Mod Internal Optimization
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@Anarch16sync was right- the mod internal files can still be optimized a lot to reduce overall mod size and the main target is the MEDIA/MODELS/PCS folder at 50MB.

Spoiler (hover to show)

Next is the WARDROBE folder at 32MB, but to implement the Alch gauntlet there's not really much you can do about that.

The Vanq has a very efficient set-up, placing its class-specific files (about 1MB each) into /PCS/HUM_M and HUM_F folders shared with the game.

In contrast the Alch and Destro folders are dedicated folders, containing both the class-specific files AND complete reproductions of the game's hum_m and hum-f files (.mesh, .skeleton and .animation files). That's 4 folders at about 10MB each.

Spoiler (hover to show)

I will update to mirror the Vanq's set-up for the other classes and I plan to have this done by the weekend. ;)
« Last Edit: March 31, 2016, 10:24:37 am by Phanjam »

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