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Author Topic: Custom Mesh Work  (Read 8153 times)

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Custom Mesh Work
« on: »
###Bonus Tasks###

  • Alchemist Gauntlet

Today I did some work on it. Not perfect, but it looks fine.

Spoiler (hover to show)
« Last Edit: September 17, 2014, 07:49:56 am by Phanjam »

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Re: Re: Task Progress
« Reply #1 on: »
Looks super sweet Kva!

The account hijack is not so sweet though...

Re: Re: Task Progress
« Reply #2 on: »
Hey yeah i was wondering what all that "removed by moderator" was all about! Hearing that it was because someone hijacked your account actually makes me angry.

But on a lighter note, OMG Kva that Alch work is just fantastic! Not only did you get his gauntlet in, but you got his book and vials in there too! Just too great for words!


Re: Custom Mesh Work
« Reply #3 on: »
@Kva3imoda I split-off your reply into its own topic. This is just too great, it needs its own thread!  8)


Re: Custom Mesh Work
« Reply #4 on: »
Well, it's time to sleep.  :)


Re: Custom Mesh Work
« Reply #5 on: »
So beautiful!!! Yes get sleep, or you might burn out  :D we dont want you to burn out, no no no!


Re: Custom Mesh Work
« Reply #6 on: »
Awesome!

Re: Custom Mesh Work
« Reply #7 on: »
Hi guys! Kva has released his custom files (thanks SO much Kva!). They're in our repository at this address.

I think we need to settle how we will get these great new items into the game, and then I guess also what we want to bring over.

Here's a pic of what's available...

Spoiler (hover to show)

I guess the helm and shoulders go in as new items; do we want to make them uniques or something?

How do we handle the trim items (vials and book)? I hesitate to say let's put them on all the meshes for the ALch to use, bcos it seems like a lot of work!

And the GAUNTLET! I know we chatted about this before and I think we agreed it'd be a class-specific glove item, but now that it's here what do you think it's role should be as part of the Alch's arsenal / persona?

Also there are 12 gauntlet meshes from TL1,but I think we shouldn't bring them all in. Just the ones with very distinct shapes, then we can make more variety via textures.  @Kva3imoda  what do you think?

Also,I believe the game will force us to implement glove items as a pair, so, @Kva3imoda , is it okay with you to match each gauntlet we bring with a right-hand glove? Again it doesn't have to be many different meshes, wecan just use texturing.

Is there more we need to settle?

« Last Edit: September 19, 2014, 12:00:57 am by Phanjam »


Re: Custom Mesh Work
« Reply #8 on: »
Hi @Kva3imoda !

Can I request you to port a few more TL1 alch gauntlet meshes onto the TL2 models? ;) So that we can have more gauntlet items for the Alch.

Not all of them! Just the ones with very different shapes, like...

Spoiler (hover to show)

I'm thinking for the right-hand glove we can just use one mesh with a "neutral"shape of glove, then we can just make it look like the left-hand gauntlet via texturing.

I volunteer to do the texturing! :P
« Last Edit: September 30, 2014, 04:55:06 am by Phanjam »


Re: Custom Mesh Work
« Reply #9 on: »
Can I request you to port a few more TL1 alch gauntlet meshes onto the TL2 models? ;)
Yup, you can.  :D

Pha, I need to know what are your plans for the Alch wardrobe, Unique sets or just Gauntlets?

I know that's important, but do Gauntlets so boring.  :)
« Last Edit: September 30, 2014, 06:53:49 pm by Kva3imoda »

Re: Custom Mesh Work
« Reply #10 on: »
Hi and thanks so much Kva!

My opinion is I would love to make some of the Alch TL1 armor models available as Alch-specific Legendary or Unique armor sets ;D !

I would even love to handle some of the Destro TL1 armor models the same way ;)

This is just my opinion and we should see what @RnF @gytfunke @TwinkleToes  and @Epoch think as well.

But in terms of timing you can feel we are trying to launch this soon, so things like custom Legendaries or Uniques might be additional DLC after first launch (but I really want to do this!)


Re: Custom Mesh Work
« Reply #11 on: »
im all for the new armor models, but it will be alot of work porting them over to tl2

Re: Custom Mesh Work
« Reply #12 on: »
Ooyeah ive got a good idea how bloody the work for this is ??? Kva was asking about our 'direction' tho, so i tossed that out as my opinion for comment ;)


Re: Custom Mesh Work
« Reply #13 on: »
Yeah, Kva, I would love to see you do some unique armor sets for all three classes.  Even just one each would be amazing.  We could use them as their ultimate, class-specific armor.

Re: Custom Mesh Work
« Reply #14 on: »
Ok guys, I get it.  :)
Import and rework the TL1 armor models is a complex process. The easiest way - get helmets and shoulders(and gauntlets for Alch), for everything else use retexturing and use the standard wardrobe.

 

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