News:

SMFNew Installed

+-+-

User+-

Welcome, Guest.
Please login or register.
 
 
 

Login with your social network

Forgot your password?

Site Stats+-

Members
Total Members: 728
Latest: Cho
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 10932
Total Topics: 795
Most Online Today: 157
Most Online Ever: 854
(September 18, 2024, 07:49:37 am)
Users Online
Members: 0
Guests: 130
Total: 130

Author Topic: Attention needed: Linux incompatibility with texture assets in class mods  (Read 1477 times)

0 Members and 35 Guests are viewing this topic.

Hey guys! Anyone have encountered this particular error?
Code: [Select]
terminate called after throwing an instance of 'Ogre::ItemIdentityException'
  what():  OGRE EXCEPTION(5:ItemIdentityException): Cannot determine pixel format in DDSCodec::convertPixelFormat at /builddir/Torchlight2/ogre170/OgreMain/src/OgreDDSCodec.cpp (line 429)
Can anyone give a solution on how I could make a mod compatible with Linux OS?

Wow, I'm afraid that is very far above my head :( .  The only suggestion I can think of is to try the different .dds compressions until one works?


Wow, I'm afraid that is very far above my head :( .  The only suggestion I can think of is to try the different .dds compressions until one works?
Yeeeesh~ The error doesn't say which file...  :'(

I'll try converting them my own, how hard could that be...Viz' mod pack has like what...its just 371 dds files in total! :o

 

Recent Topics+-