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Author Topic: Playable Zealot  (Read 8684 times)

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Re: Playable Zealot
« Reply #15 on: »
Hey mate that tutorial you made is an impressive undertaking. Well done!

Re: Playable Zealot
« Reply #16 on: »
Hey mate that tutorial you made is an impressive undertaking. Well done!
Oh that means a lot! Thank you Aherin! Sorry Phanjam for being off-topic.

Re: Playable Zealot
« Reply #17 on: »
Hey NP doudley! For the next few weeks my work on the Zealot will be all about making a Warbound anyway ;)

Speaking of which i havnt really done much this weekend. A close family friend has had a death in their family, so we are spending time with them.


Re: Playable Zealot
« Reply #18 on: »
Sorry to hear that man. I'm sure your friend will appreciate it :).

Re: Playable Zealot
« Reply #19 on: »
My condolences to you and your friend. Rest assured that I'll try to be available whenever you need me for your zealot warbound.

Re: Playable Zealot
« Reply #20 on: »
Making the zealot model wardrobe-able is a LOT of work I'm afraid.  There are just so many armor meshes to refit to her frame.

You could always simply use the TL1 Vindicator model, and duplicate its original Wardrobe meshes who knows how many times.  ;}

That is assuming that the existing Wardrobe can be ported in that way, of course.


FYI, if you want to dodge implementing the Wardrobe entirely, you could simply move all the files from the Vindicator's Wardrobe folder into its base Model folder, and call one of the individual "Set" meshes in place of the base one.

I have yet to test it in-game, but it works perfectly in @Dusho's TL Mesh Viewer.  Updating the animation-set to the TL2 format (using the duplication method you described) will take the most time.

I will do the work, if you are interested.  I could use the model for some of my own projects, anyway.
I am off to Tamriel, seeking new adventures, great and small.  One day, I might return to Novastraia and show what I have learned.

 

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