Hi
@Korzeam - Should the pet stats be harmonized? Or do we have to respect the differences just by ensuring that it is balanced?
This concerns these stats: SPEED, ATTACK SPEED, HP, DMG, REACH, ARMOR VALUES
I think we should appreciate the difference on every Pet. I think if we generalize all the Pet's status is not quite right.
For example, you imagine Pet Owl and Pet Dragon have the same power, it may not seem to matter at first glance but if we think about it it feels weird too if Owl & Dragon has the same power. Because of its size alone is different Dragon has a larger size, certainly people will think Dragon is stronger than Owl. That is more to the perception alone.
But it will be slower in the making, because it must provide a different Status on each Pet, but to make it look more real sometimes it is necessary.
Not only must pay attention to Pet Status alone but we also must pay attention to the Pet Size, so that Pet is not to Over Size.
But if you think it will be troublesome because there will be a lot of Pet that will be in merge you can ignore it (just make the pet stats be harmonized). Because most important now we can merge the existing Pet first.
- What to do with pets who already have skills ?
This is interesting, there are indeed some Pet that I found to have skill. Actually I like the Pet who already have the skills (more varied)

, but there is a pet that has too much skill and over power.
Maybe you can be made Pet has only 1 skill as an innate ability in addition to regular attacks. Of course if that's what you do then you need to adjust it like, cost MP (MP = 0) and MP cooling down (not too short).
It might be good, for example Wolf Pet that has the ability to make Bleeding / Poisoning enemies. Dragon that can Spit out fireballs / ice breath. A kind of support skill for our Pet in addition to regular attacks.
But you must pay more attention to the "Duration of Cooling Down", because if the duration is too short then the pet's tendency will automatically use the skill instead of attacking with regular attacks.
I found there is a pet that has a skill with a small MP cost and its short cooling down duration. The pet only uses the skill and spends the MP he has, consequently he can not use the spell skill we give him.
- What is the pets basic file supposed to bring? I looked at it and it seems to contain only a few Inventory tags, knowing that these tags are already in the original files. I'm a little confused about it. 
Sorry, I do not quite understand about that.

Is it different from how to merge Class?