I know a few of you guys have invested some time in Attribute overhauling, haven't you?
May I ask how you did that? For my Understanding the effects rewarded from str/dex/focus/vit are hardcoded.
To work around I would create a passive hidden skill with the desired effect changes bound to a stat that is applied when clicking the buttons in the stats menu.
This would conflict with attributes on gear..
any other way I'm not aware of?
hey
@lolesch not sure if this is what you had in mind but i remembered
@gytfunke was able to change how attributes are adjusted via stat point assignments. His working files can be found
here.
Hope this is helpful!
Hope this is helpful!
@Phanjam - I fall in love with you long time ago

what would we do without such a present and helpful forum moderator...
Haha! Thanks very much
@lolesch ! Its just that i truly believe that good mod ideas should he preserved because they never get tired, but modders do
Im also thankful my memory is still okay even if im old!