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Author Topic: Wardrobe Mod Progress, Issues, Updates  (Read 63759 times)

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Re: Anarch's Wardrobe Mod
« Reply #30 on: »
lovely

would you mind creating some for my Huntsmen class too? ;)

Well, if you don't mind waiting for me to be done with the sets for the TL1CP, then there should be no issue. But remember that I'm not creating anything new, I'm just matching already existing armor parts, editing them a bit and asigning them new textures.

Re: Anarch's Wardrobe Mod
« Reply #31 on: »
It's far to early to shout out for my class anyway  :o but it's comming! and yes I can be patient 8)
some projects in progress

Re: Anarch's Wardrobe Mod
« Reply #32 on: »
Well this weekend I could get to work on the Alchemist Leather set, here is a preview of the set with the chest texture aplied. I still need to make the other textures but the shape looks really good.  :D
Spoiler (hover to show)

Re: Anarch's Wardrobe Mod
« Reply #33 on: »
but the shape looks really good.  :D
Yup, it looks great. Excellent work Anarch. :)

Re: Anarch's Wardrobe Mod
« Reply #34 on: »
Yes that Alch leather set is looking really good Anarch!

And the female Destro leather set is EXCELLENT!  Thanks so much for these and your hard work ;)


Re: Anarch's Wardrobe Mod
« Reply #35 on: »
And Heeereeee comeee the UPDATE!

the alchemist armor set is finished... or almost, the texture needs some work, but I couldn't make it look good, so I will left it for someone more capable in the texture art  ::)

Blender Preview & comparition(Female)
Spoiler (hover to show)

And In-game
Spoiler (hover to show)

Now, I'll start working on the Vanquisher set, and I have it for last because I have a little plan I'd like to ask you about...

The vanquisher amors are the more skimpy of the bunch, so I was thinking making them also really skimpy on the male model, like both using half-tops and bare thigs, something like that. What do you guys think? 

Re: Anarch's Wardrobe Mod
« Reply #36 on: »
The vanquisher amors are the more skimpy of the bunch, so I was thinking making them also really skimpy on the male model, like both using half-tops and bare thigs, something like that. What do you guys think?
As I understand it, a vanquisher armor - it is a light/medium armor. For male character needs pants and jacket.
the difference should be like this:

Re: Anarch's Wardrobe Mod
« Reply #37 on: »
@Anarch16sync so sorry for the late reply! This Alch armor set is Fantastic! Do u need any help finishing the textures? But if its ready to go, just send me the files and i'll lay them into the mod ;)


Re: Anarch's Wardrobe Mod
« Reply #38 on: »
The parts that look grey in the preview and black in game are still textureless, I'll make a Clean up and send you the files, there will be the Destro set and the Alch set, and all the item units for the armors, I created the items cloning the _02 armorsets ingame, but I didn't create the belts, since those doesn't have a mesh in game. All units have 2 dependant units, alt_b & alt_c, and some alt_set just like the vanilla item names.

Edit: Link to the rar file for the wardrobe, just paste the media folder over the TL1CP media and everything should be fine, but just in case make a comparision between the Wardrobe file you are using and the one I send you, mine has a new added type of item: GlovesStarndarAlchemist, GlovesLongAlchemist, that are for the gloves in the Alchemist armor sets.

The two armor sets are in the Lvl21_30 folder, Alchesmist_02 and Destroyer_02 (the 01 sets will be the starting set variants with pauldrons and gloves).

The items Units are Alchesmist_02_[type of armor] for the master unit, and add _alt_b; _alt_c; or alt_set for the dependant units, this is all in line with the vanilla items.

Also, there are ALL the item units for the gloves, since I edited them so the alchemist doesn't wear a glove on the left hand, this are supposed to be keep.
« Last Edit: February 27, 2016, 06:29:35 am by Anarch16sync »

Re: Anarch's Wardrobe Mod
« Reply #39 on: »
...just in case make a comparision between the Wardrobe file you are using and the one I send you, mine has a new added type of item: GlovesStarndarAlchemist, GlovesLongAlchemist, that are for the gloves in the Alchemist armor sets.

The two armor sets are in the Lvl21_30 folder, Alchesmist_02 and Destroyer_02 (the 01 sets will be the starting set variants with pauldrons and gloves).

The items Units are Alchesmist_02_[type of armor] for the master unit, and add _alt_b; _alt_c; or alt_set for the dependant units, this is all in line with the vanilla items.

Also, there are ALL the item units for the gloves, since I edited them so the alchemist doesn't wear a glove on the left hand, this are supposed to be keep.
Got it Anarch thanks. Also I needed to update the unit .DAT file you are using for the Alch.  Mine has the newer passive and active skills, so that needs to stay on top too ;)


Re: Anarch's Wardrobe Mod
« Reply #40 on: »
Hey PJ, some sneak peek for you.  ;)

Spoiler (hover to show)

Re: Anarch's Wardrobe Mod
« Reply #41 on: »
 ??? ??? ??? ??? ??? ??? ??? ??? ??? ???

That's so AWESOME! Kva3imoda!

Is it using you're suit system or it has all the materials to use the different parts?

If you find it troublesome to make all the different materials, you can post the blender file, I'll cut the parts and assing the materials for it to work with the normal wardrobe.

Re: Anarch's Wardrobe Mod
« Reply #42 on: »
Is it using you're suit system or it has all the materials to use the different parts?
Well, now it is an early stage of the work, but it will be a standard wardrobe.
I decided to try a new method - to use TL1 meshes as Extra TL2 meshes.

Spoiler (hover to show)

This method is faster and easier than retexturing.
« Last Edit: March 10, 2016, 07:43:49 pm by Kva3imoda »

Re: Anarch's Wardrobe Mod
« Reply #43 on: »

Re: Anarch's Wardrobe Mod
« Reply #44 on: »
Hey, Anarch.

I made the original TL1 boots for the 1st set. But now it looks a little crappy. Maybe this will help you.  :)



Suit1_boots.rar
« Last Edit: March 11, 2016, 06:57:33 am by Kva3imoda »

 

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