Well, I have make a quick work on the Lethear set for the Destro, and the only unique feature of the TL1 are the shoulder and the helmet, so for all the rest I'm thinking a re-texture of the Heavy_01 Set should be enough. Later I'll post a screenshot and a general idea for the re-texture. So I'm starting to see that there will be a lot of texturing involved, maybe even more than model editing
Here is a little preview of the Destroyer Leather comparision:
Well, I have make a quick work on the Lethear set for the Destro, and the only unique feature of the TL1 are the shoulder and the helmet, so for all the rest I'm thinking a re-texture of the Heavy_01 Set should be enough....
...I'm starting to see that there will be a lot of texturing involved, maybe even more than model editing
Yes I can see that happening too - it would be wasted effort to import everything, when just a re-texture of some existing armors will work fine for most of the pieces.
Helms and shoulders are always distinctive, but sometimes the gloves are unique too, so maybe we can decide set-by-set?
Yeah, obviusly I'll import every unique feature of the sets as possible, for example the Talon set for the destro has those birdlike knee protectors or things like that.
Well, The first armor set for the male destro is almost complete, I got distracted fooling around with the texture but come up with something really cool. Here is another preview of the work in progress:
Edit: Here is the finished male Destroyer Leather Set