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Author Topic: Moving things on GUTS Layouts  (Read 1108 times)

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Moving things on GUTS Layouts
« on: »
So whenever I'm playing around with the maps and dragging some NPCs here and there to better understand how layouts work, I noticed on some maps like Estherian Enclave, I can move objects on any direction, how far and it just feels smooth as butter.

However when I go on other maps like the Imperial Camp and the Middenmines, I can't really position NPCs where I want them to be. When I try to rotate something, it only turns in 90 degree angles. Is this just inherently based on the map or is there a setting in GUTS that I have to tick?
Check out the mods I have created here:
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Re: Moving things on GUTS Layouts
« Reply #1 on: »
im not familiar with level design, but i do encounter this same problem with particles in regards to orientation, not position, my fix is to:
1. to right click an object
2. mouse over "noise" on the drop box
3. select the "1 degree" option
this little nudge usually allows me to re-orient unruly particles
but im not 100% sure with the level related objects

you can also just edit the positions manually via the X,Y,Z options under the "position" panel on the right side

Re: Moving things on GUTS Layouts
« Reply #2 on: »
Hard, you can change the snap options for objects:

Re: Moving things on GUTS Layouts
« Reply #3 on: »
That's it! I just have to turn off snap! Thanks for the help both of you! ;D
Check out the mods I have created here:
Adult Toys Workshop

 

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