i just tested it, is it possible to "center" the model and make it be on the ground instead?
Yeah, I can do it. In addition, I am a bit remade skeleton and animations.
Version for pets and monsters(flying bot):
https://yadi.sk/d/l8EBoLvo3H7iVUVersion specifically for Twinkle tasks(ground slider):
https://yadi.sk/d/0iAYPRtb3H7hhpwhat i mean by this is that the root bone is away from the rest of the model, which offsets the model upward miss aligning the whole thing.
the green thing is a unit theme i attached to what i was using before to enhance the look.
but basically i want the gunbots to be where the green is.
Well, the root-bone is always in zero coordinates. You need to attach your unit themes to other bones. I think in this case you need a body-bone -
bone02. This will allow the particles to move in concert with the model body.
In the hierarchy, it looks like this:
<boneparent bone="bone01" parent="root" />
<boneparent bone="bone02" parent="bone01" />
<boneparent bone="bone03" parent="bone02" />
<boneparent bone="bone04" parent="bone02" />
which means:
root - zero-point bone
bone01 - base bone. Technically used to adjust the position/rotation of the model during animation.
bone02 - body bone. The main body bone.
bone03 - prop bone.
bone04 - gun bone.