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Author Topic: Class: Myrmidon  (Read 30905 times)

0 Members and 35 Guests are viewing this topic.

Re: Class: Myrmidon
« Reply #15 on: »
Original post updated with progress on skills. Just polishing off the flavor text and using a place holder monster for Blessing of Hades skill.

Re: Class: Myrmidon
« Reply #16 on: »
woo awesome, glad to have you around epoch, if you need any advice on particles or want to discuss skill making, hit me up :)

Re: Class: Myrmidon
« Reply #17 on: »
Texture help is something I'd greatly appreciate as I have absolutely no talent using photoshop. There is a massive amount of armor I'd like to texture to fit the theme of the mod and I'd like to retexture the items from Smite once I finish making changes to them (so that they are not exact replicas and fit my theme more).

Happy to help on this Epoch!  Just for a bird's eye view, how many is "a massive amount"? :D and is it already mashed-up (from existing TL2 armors) or does that need to be done still?

Oha nd HI! @TwinkleToes good to see you again ;)


Re: Class: Myrmidon
« Reply #18 on: »
good to be back :D.

oh and epoch i can also help with texturing armor, my 1st venture into modding was actually making textures for LoL, one of which became an official skin :D

Re: Class: Myrmidon
« Reply #19 on: »
You guys are the best. How did i ever take a hiatus from such a wonderful community?

By massive i was more referring to the varieties i have planned in my head and a few retexturings of some things i already have ready (i just need to modify the models some more first). Once i get my son down for his nap in a little bit, I may be able to polish off the last parts of the skills and get everything up for testing and feedback purposes.

Sometimes skills seem great ideas in my head hut other people's inputs and opinions will show where i have room for improvement.

I'll also take any advice and help on anything. I learned last time that attempting to do a mod this large alone results in getting burned out quick. There's just too much to accomplish for just 1 person.

Oh another thing I'd like to request from someone with talent is a stylish charge bar. Maybe a sword/shield combo or some scales (not the reptilian kind).
« Last Edit: March 25, 2015, 09:04:32 pm by Epoch »

Re: Class: Myrmidon
« Reply #20 on: »
I have uploaded a very early version. It's currently only visible to my Steam friends. If you want to check it out, please add me on Steam. My user name is Epoch and the icon for me is the ninja icon from the FE expansion.

The characters are naked, some particles are missing/placeholders, skills aren't balanced, some skills need 1 or 2 more things completed, icons needs more work, etc. Don't expect too much as of right now.
The file also contains the systems for item level-ups. If you desire to reverse engineer this, please add me so you can grab the mod.
« Last Edit: March 25, 2015, 11:22:26 pm by Epoch »

Re: Class: Myrmidon
« Reply #21 on: »
Hi @Epoch  ! Pls check your steam messages / friended you evening of the day I read this (saw you in-game in GUTS  ;) )


Re: Class: Myrmidon
« Reply #22 on: »
Request accepted!

Added mod as an attachment. Forgot this was an option.

Re: Class: Myrmidon
« Reply #23 on: »
Thanks! This weekend I'll finish off the starting armor and send it to you in an unpacked mod directory tree so you can lay it in.

Edit:
I subscribed to your Steam upload instead, so i can get your updates automagically :P
« Last Edit: March 27, 2015, 05:09:59 am by Phanjam »


Re: Class: Myrmidon
« Reply #24 on: »
Quote from: Epoch
The file also contains the systems for item level-ups.
Ooh i hadnt heard this one before! Will look closely at this...


Re: Class: Myrmidon
« Reply #25 on: »
If you type thor_hammer in the console it will drop mjolnir for you to see how it operates. The amounts required to lvl it up are set very low right now so ppl can give it a look. All the triggers are in the trigger folder under new_items i think.
« Last Edit: March 27, 2015, 09:04:27 am by Epoch »

Re: Class: Myrmidon
« Reply #26 on: »
Thanks Epoch, I'm gonna try and add you now~ phan as well.

Let me know if you guys ever need anything <_< I have an array of things I know how to do [starting to learn how to build chunks and stuff as well]

and I'll help in any way I can~ just hit me up.

Re: Class: Myrmidon
« Reply #27 on: »
Hi Epoch.  Attached below are the Myrmidon Starting Armor files in an unpacked mod directory tree archive.

Spoiler (hover to show)

Hope this meets your standards, but just let me know if you want anything changed...


Re: Class: Myrmidon
« Reply #28 on: »
Looks fantastic! Now I just need a tutorial on how to remove that sash and belt from the model.

Re: Class: Myrmidon
« Reply #29 on: »
Phan, did you have any issues with the female version? I keep causing crashes when trying to use it for a female.

 

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