Hi all.
It's been a long time since I've worked on any mods, but I've recently started a new project called
Torchlight 2 Refreshed. It adds minor tweaks to make the play experience a bit more enjoyable and fun. I don't have the modifications all planned out, I just take it as ideas come to mind. It feels good to be back working on mods. I'm having lots of fun.

Mod description:
Refresh your Torchlight 2 experience.
Torchlight 2 Refreshed is designed to make the game more challenging, rewarding and fun, without going overboard and still staying true to the vanilla experience. Guaranteed to be 100% fresh and contain 50% more fun!
Features:
- Vanilla bug fixes
- Pretty loot colors
- 3 page player and pet inventories
- 10 page player and shared stash
- 2 page merchant inventories and more items
- Pet transformation scrolls
- Unlimited skill point recovery
- Stat recovery crystals
- Improved loot for gold and boss chests with 30% chance to drop a unique
- Increased damage of traps by 50%
- Increased MAX mob count by 50% and champion max count by 100%
- Less obtrusive Pet return notification
This mod is still in development and testing. Suggestions and feedback is much appreciated.
Workshop Page:
Hi
@Wolven, Is it possible that you created a special Tab to sell Pet Fish & Spell Scroll at every General Merchant? That way it will look more neat and organized.
I don't know how to do this as of now, but it's a good idea. I've also been thinking about adding a "gem bag" for the player and pet inventory. Do you know of any mods that have this, so I can have a look at how it's done?
Thank you. I'll have a look at it and see if I can figure out how to make a similar mod.
Hi
@Wolven u might also wanna look into
Gem Box
and
Gem Bag
I've just published a new update for this mod.
Changes:
- Added dedicated bags for socketable items
NOTE: It's not possible to make new containers for Shared Stash, so there socketabls will be placed in the arms bag, like in vanilla.
- Increased Gold Chest unique chance to 35%
- Increased Boss Chest unique chance to 45%
Adding the bags for socketables was a lot of work, but I learned a lot in the process and I'm happy with how it turned out.
Wolven [author]
Does the game crash with out the mod? Does it crash with other mods?
I've tried it, it doesn't crash, either just use this Mod or with other Mod.
But I found a Bug in Inventory Gems both in Players and Pet.
Thanks for testing.
It's weird about that missing tab icon. It works just fine here. Not sure where or how to begin fixing it.
Steam Community: Torchlight II.
Edit. I've attached the files used to make the tabs.
Hi
@Wolven u can try changing the "image names" in the imageset so that they are unique to your mod (in case these are a straight lift from the source gembag mod) You'll have to switch to the new names too, in the GUTS UI editor of course. Hope that helps
Thanks for the tip. I've not used any other mod to make this, It's all my own work. The names should not conflict with anything in vanilla, as far as I know.
Here's the .imageset markup:
<?xml version="1.0" encoding="UTF-8"?>
<Imageset Name= "gembagtabs" Imagefile="mods/refreshed/media/ui/hud/gembagtabs.dds" NativeHorzRes="1024" NativeVertRes="768" AutoScaled="true" >
<Image Name="gembag_inactive_hover" XPos="0" YPos="0" Width="55" Height="41" />
<Image Name="gembag_inactive" XPos="55" YPos="0" Width="55" Height="41" />
<Image Name="gembag_active_hover" XPos="110" YPos="0" Width="55" Height="49" />
<Image Name="gembag_active" XPos="165" YPos="0" Width="55" Height="49" />
</Imageset>
The relevant markup form one of the .layout files:
[PROPERTIES]
<STRING>DESCRIPTOR:Button
<STRING>NAME:unselected_gems
<INTEGER64>ID:-1985023603492155073
<INTEGER64>PARENTID:3448666098872220625
<FLOAT>OFFSET X:292
<FLOAT>OFFSET Y:450
<FLOAT>WIDTH:53
<FLOAT>HEIGHT:39
<TRANSLATE>TOOL TIP:Pet Gems Inventory
<BOOL>CLIPPED:false
<BOOL>ALWAYS ON TOP:true
<STRING>VERTICAL:BOTTOM
<STRING>NORMAL:GEMBAG_INACTIVE
<STRING>DISABLED:GEMBAG_INACTIVE
<STRING>HOVER:GEMBAG_INACTIVE_HOVER
<STRING>CLICKED:GEMBAG_INACTIVE_HOVER
[/PROPERTIES]
[PROPERTIES]
<STRING>DESCRIPTOR:Button
<STRING>NAME:selected_gems
<INTEGER64>ID:-4565179227356695523
<INTEGER64>PARENTID:-569330174789756946
<FLOAT>OFFSET Y:3
<FLOAT>WIDTH:53
<FLOAT>HEIGHT:47
<BOOL>CLIPPED:false
<BOOL>ALWAYS ON TOP:true
<STRING>VERTICAL:BOTTOM
<STRING>NORMAL:GEMBAG_ACTIVE
<STRING>DISABLED:GEMBAG_ACTIVE
<STRING>HOVER:GEMBAG_ACTIVE_HOVER
<STRING>CLICKED:GEMBAG_ACTIVE_HOVER
[/PROPERTIES]
I wonder if the issue is with everyone using the mod, or just a few. I've only had one other report of this.
Thanks for the tip. I've not used any other mod to make this, It's all my own work.
Oops sorry to assume :grimace:
I wonder if the issue is with everyone using the mod, or just a few. I've only had one other report of this.
I will try it tonight and let u know