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But there is a little problem with the new skill of Pillar of Frost from Tier II to Tier III "Will Damage Pet".
Is it possible if the Pillar of Frost also gives Ice Damage & Slow to the enemy?
There is a problem with the new skill of Pillar of Frost from Tier II to Tier III it "Will Damage Pet". If the Pet is inside the Pillar of Frost skill area it will get damage.
Maybe it would be good if the Pillar of Frost also gives Ice Damage & Slow to the enemy?
Ok I get it, the pet get 1 damage per second in the area.
Another strange bug of GUTS, the skill doesn't do any damage.
Not so easy to fix...
I think the skill targeting can be limited to certain UNITTYPEs (i just dont remember how atm)
hope it stays working
Hurray!hope it stays working





I see you have filled in the last 2 skills for the Deathknight class.

- Dark Command
When this skill reaches the Max rank, should he be able to 100% make the enemy in the area not move? Because I get a number of enemies that aren't affected by the skill
- Dark Transformation
I really like this skill, as a booster for Pet & Minions. But is it possible for the duration to be added. Also for Minion summon skills in the Unholly section can be given a longer duration, so that skills such as Dark Transformation are more effectively used together.
I also have suggestions for the skill of Dark Command, what if you also add effects to Charm enemy. But please make it so that Charm doesn't work on the Champion & Boss, In order not to make OP.
Yes, I have my 30 skills !
Now I have to test the class more intensively, I hope you can help with this.
In particular, is the class OP or not ?

I suppose some monsters have a resistance to immobilization, particulary champions and bosses.

I could raise the durations to 15s, but not more.

Probably not, sorry.




- When we use Synergies Mod, you will get skill level unlock earlier than the original (For all tab skill "Blood, Frost, Unholy").
- Can the Beam that is on the Deathknight when the full Charge be replaced with Aura of Spirits like the Deathknight in the class selection? I'm quite disturbed by the Beam when playing.

- I also have suggestions for the skill of Dark Command, what if you also add effects to Silent the enemy.
- Will you add all face & hair style?
- Also will you make all faces pale like you do?
But it's different when we use Mod like Synergies, especially when you play at Elite level you will find it difficult to defeat Champion monsters because the damage you give is very small. And also the enemy attack was very painful, I also experienced it with just one attack I immediately died.