Firstly, hey guys! I hope everyone is well

First question: I have a skill that loops. The [START] animation applies a layout, and the [LOOP] animation simply keeps it active. The layout applies an affix that lasts a set duration, and is re-applied by the same damage shape if it wears off.
I'm running into a strange issue where, no matter what I set the duration on the affix to, it only lasts 2 seconds. Even if the duration is 30 seconds, and re-applies itself and renews to 30 seconds, after 2 seconds the affix will remove completely. There is no EVENT_END, and the skill does not end because the Particle Layout and the Damage Shape themselves are in fact still running. Does anyone know what could be going on here?
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Second question: I'm attempting to add '+1 to X skill' via an item. I've tried the effect tab, using Dynamic/Passive, and I've also tried creating the affix itself and putting it on the item, again, using both Dynamic/Passive.
I've used the same affix and applied it via a skill, and it worked, so the affix is functional.
Is there any way, even roundabout, to achieve this? My end goal is to have an item, that when equipped, increases the rank of one skill, by one point.