#3 Re: [TL1] Converting boss models for pets
on 16 Mar, 2017 12:37 in Lord Nyriox's Playground
Hey hey folks!I'm Matt Lefferts, lead animator over at Runic. Obviously it's been a while since I've worked first hand on TL1 or TL2, but the animation count, or the complexity like having fingers animated, shouldn't be an issue.When your game runs, it should generate an "Ogre Log" file in the same general location as your save folder, or where screen shots are stored. (see the attached image).Run the game and get it to crash in the same way, then check the Ogre log file, all the way at the very bottom. Post up that information so we can see what it says. This is one way that I debugged a lot of stuff when working on the game.