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Messages - mohammed

Pages: [1]
1
Actual Gameplay Feedback / Re: Alchemist Gameplay Feedback
« on: November 19, 2017, 02:49:54 pm »
hi guys im back playing this again..very nice improvements v178. here are my observations.
- ember bolts
  - skill shows 4bolts in the skills panel at tier 1 even if it shoot only 3 bolts.
  - incredibly short ranged skill. and weak damage. i take that this is is for a Blighted Alchemist(i haven't choose yet).
  - only poison damage he got. migth not be that bad.

- fire gaunlet
  - not that weak of a skill, thank goodness it scales in tier.
  - for a skill that takes away your movement and attack capability im expecting more from it.(like the vanquisher fire trap, has faster hit.)

- ember lance
 - bro i sincerely think this skill should be electric damage.
 - same second comment on fire gauntlet.
 - this one scales poorly. i love the effects but its weak itself.

- vengeful shock
  - man this is a useless skill.

- frost edge
 - this is perfect just what a melee caster needed.

- ember shield
 - at tier 1 you call keep pressing it to get multiple random elemental shield. which disappear once you lvl it again. it will only maintain a single random shield.
 - nice skill overall, doesn't need to guard it since there is no time expiration(keeps you focus on other things)
 
i would really like to see alchemist, as more of an alchemist than a mage. like having a Transmution skill, or a Chemical Reaction skill, or a set of skill that when executed in order creates more. i feel that this alchemist is more mage than a man of science. and since im here giving ideas why not be the first class to consume embers!! to enhance himself or his skills. that would be cool.

2
Actual Gameplay Feedback / Re: Alchemist Gameplay Feedback
« on: December 25, 2016, 06:47:15 pm »
im playing staff type, i would do like emberbolt, iceshock, then when i got charge i would do ember strike, phase and fire gauntlet. atleast thats what i came up with.
the other skill i can't find a combo for, might be nice if you can complement skills by one another. like the ember lightning and lance, i like them but i can't connect it to a good combo.

anyways merry christmas! Phanjam

3
Actual Gameplay Feedback / Re: Alchemist Gameplay Feedback
« on: December 22, 2016, 04:23:53 pm »

im at lvl 15, emberstrike looks powerful when blighted!, makes me consider dark descent build.
however for some reasons the ember sentry won't summon.
methodical is my fav passive, favors both damage and spamming ability.
i also notice that most of the skill looks promising on higher tiers, but not really have enough use early.
im playing elite so i ended up boosting focus to wear stronger a stronger staff which makes more damage than any of my skills have. atleast for this level.


4
Actual Gameplay Feedback / Re: Alchemist Gameplay Feedback
« on: December 21, 2016, 06:14:32 pm »
hi, im new here. i would like to drop a feedback for the alchemist.
so far im lvl 13, i have synergies and the new LAO 3.
i find that theirs no reliable skill damage for leveling standpoint. emberbolt is nice probably more initial damage would help and a bit more range.i find that it plays well with ice shatter. for keeping enemies at bay.
but as far as damage its a little weak.

the imp i find also a bit weak, once i got the golem construct i remove the imp, seems unnecessary at that point.and some of the skills for spawing are not so attractive such as the torns skill(forgot the name).

its flame gauntlet is good though really nice touch on that, i wish the electric gauntlet would also increase damage with charget consume. that will make it competitive.

overall great class, my favorate so far. just needs a clear battle tactic.

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