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Actual Gameplay Feedback / Re: Alchemist Gameplay Feedback
« on: November 19, 2017, 02:49:54 pm »
hi guys im back playing this again..very nice improvements v178. here are my observations.
- ember bolts
- skill shows 4bolts in the skills panel at tier 1 even if it shoot only 3 bolts.
- incredibly short ranged skill. and weak damage. i take that this is is for a Blighted Alchemist(i haven't choose yet).
- only poison damage he got. migth not be that bad.
- fire gaunlet
- not that weak of a skill, thank goodness it scales in tier.
- for a skill that takes away your movement and attack capability im expecting more from it.(like the vanquisher fire trap, has faster hit.)
- ember lance
- bro i sincerely think this skill should be electric damage.
- same second comment on fire gauntlet.
- this one scales poorly. i love the effects but its weak itself.
- vengeful shock
- man this is a useless skill.
- frost edge
- this is perfect just what a melee caster needed.
- ember shield
- at tier 1 you call keep pressing it to get multiple random elemental shield. which disappear once you lvl it again. it will only maintain a single random shield.
- nice skill overall, doesn't need to guard it since there is no time expiration(keeps you focus on other things)
i would really like to see alchemist, as more of an alchemist than a mage. like having a Transmution skill, or a Chemical Reaction skill, or a set of skill that when executed in order creates more. i feel that this alchemist is more mage than a man of science. and since im here giving ideas why not be the first class to consume embers!! to enhance himself or his skills. that would be cool.
- ember bolts
- skill shows 4bolts in the skills panel at tier 1 even if it shoot only 3 bolts.
- incredibly short ranged skill. and weak damage. i take that this is is for a Blighted Alchemist(i haven't choose yet).
- only poison damage he got. migth not be that bad.
- fire gaunlet
- not that weak of a skill, thank goodness it scales in tier.
- for a skill that takes away your movement and attack capability im expecting more from it.(like the vanquisher fire trap, has faster hit.)
- ember lance
- bro i sincerely think this skill should be electric damage.
- same second comment on fire gauntlet.
- this one scales poorly. i love the effects but its weak itself.
- vengeful shock
- man this is a useless skill.
- frost edge
- this is perfect just what a melee caster needed.
- ember shield
- at tier 1 you call keep pressing it to get multiple random elemental shield. which disappear once you lvl it again. it will only maintain a single random shield.
- nice skill overall, doesn't need to guard it since there is no time expiration(keeps you focus on other things)
i would really like to see alchemist, as more of an alchemist than a mage. like having a Transmution skill, or a Chemical Reaction skill, or a set of skill that when executed in order creates more. i feel that this alchemist is more mage than a man of science. and since im here giving ideas why not be the first class to consume embers!! to enhance himself or his skills. that would be cool.

