Fionna model needs some skills! Posted byVkoslakon 09 Aug, 2019 08:00
I think most people know I have been working on adding a new player model to TL2 with a completely different skeleton that the standard player characters. It's a fan-art model of Fionna from the Adventure Time series.
I'm finally to the point of needing to add skills to the character, and I would like some feedback as a flush this out. Now that I at least halfway know what I'm doing, I could even add new animations for attacks.
This character is supposed to be really good with swords, but not so much with magic. Although if it fits the personality I'm not opposed to a couple of magic skills.
I'm thinking of having the categories of:
Dual Wielding, Two-Handed, and Sword and Shield.
Right now I'm looking at borrowing shield bash, bulwark, and sword and board from TL2 skills.
I've also been looking over skills from other games that might fit. I'm trying to avoid anything that is "paladin" like. This character isn't about dive retribution nonsense. Just a good person that goes on adventures for mad loot.
One idea here, why not focus on making the class have only a. Handfull of active skills, like 5, and have the rest be passives, generic or skill modifiers. That way you cut down on the need for skills ideas, and can focus the on the feel you want for the class.
Hmm yeah like its possible to have passives that modify the autoattack. The more u invest, the "fancier" her autoattack becomes. Could be different for diff weapons too