@Vkoslak,
@Phanjam:
I went ahead and polished the model data (so it can be used in a mod right away).
First of all, I added all the "other" Mana Guardian model data (materials, animation-registry, etc).
I spliced in the animation-registry from the Siege Guardian (removing any irrelevant data, such as the Siege Guardian's "idle" and "bind" animations, and the "hide/show material" events).
I rebuilt and optimized the Mesh and Skeleton data using OgreXMLConverter and MeshMagick (so the model should be both version-matched and more efficient).
Finally, I fixed the "bind" animation to actually have the correct properties: name="Bind" and length="0" (same as every other Torchlight base skeleton).
I tested my edited model with a modified copy of the "
Playable Siege Guardian" mod. My patched version plays just fine.
Aside: Call me weird, but for whatever reason, the Mana Guardian seems far more "sexy" to me than any other TL1/TL2 model I have seen.
Even the TL1 Zealot is barely a shadow in relation to it, as far as I am concerned. ;}