Biggish Update - Mod is getting closer to a releasable version. There are still a few features I want to add before I do though and they will take time to impliment.
Things to still add/implement
1. Going to add Rare Boss specific maps for Mapworks with appropriate dungeons(want to fight General Grell, you can if you find the correct map!)
2. New item affix type (undecided on name type, Crafted??) - Basically instead of adding a bunch of new items with pre-determined bonuses, I can make an affix that does the same thing. I could take a Diablo II item like "The Grandfather", for example, create an affix with all the sameish Item Bonuses. When this affix spawns on an item (could be just 2 handed swords or all 2 handed weapons, these will be able to spawn on multiple items, not just one), it can also rename the item to "The Grandfather". I plan an creating these for Green Normal Items only. Couple reasons, it gives value to Green items and there are a TON of great models for Normal items that basically never even get noticed by players because they are either not picked up or sold without ever getting put on. I want to take advantage of all those item models.
3.New Pet Spells and Fish
Here is the change log for my latest update - Mod can be updated on first page of this thread.
Change Log
1/7/2017
Bug/Balance Fixes
- Fixed Various Bugs and balance issues
GamePlay
- Players of all levels can now join the same game without any XP penalties
Drops
- Reduced Legendary Item drop chances with bosses and boss chests, was too high
Graphs
- Item Level Requirements have been increased
- Item Stat Requirements have been increased
- Monster Damage/Defense/Health Graphs changed from a curved graph to a straight line graph. Makes the game harder at beginning/middle levels. At level 100, the graph ponts are the same as vanilla. But the middle levels will be much tougher, finding good gear will be key to survive.
Staffs
- Fixed Female Animations, was using incorrect one
- New attack sounds for staff attacks - by Phanjam!
Mapworks
- Fixed issue for Mapworks Dungeons that was causing multiplayer games to crash
- Maps now scale to NG+ Dungeon Start Level player is currently in
- Map vendor sells maps again!
- All Maps available at all levels
- All Maps now have 4 floors before getting to boss (was set at 6 floors)
Mods Added into LAO III
- lyravega's Mod Unbinder
- Waybacks Champion Names Mod
- Runics 8 player Mod
- Blanks Landmarks Mod
- Abe's Extra Chunky Mod
- Sandman53's BigBagMod