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Author Topic: My "The Dark Palace" Item System.  (Read 17166 times)

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Re: My "The Dark Palace" Item System.
« Reply #30 on: »
For other bonuses, what about...

Axes - 300% crit damage (all of the other weapons would be 200%)
Swords - +5% crit chance
Maces - Knockback and shield break
Polearms - 90% Interrupt chance

Re: My "The Dark Palace" Item System.
« Reply #31 on: »
For other bonuses, what about...

Axes - 300% crit damage (all of the other weapons would be 200%)
Swords - +5% crit chance
Maces - Knockback and shield break
Polearms - 90% Interrupt chance
Oh, I like it!  8) This sounds great, especially "Polearms - 90% Interrupt chance"  - just like in the video above!
These bonuses give a tangible difference between weapons.
« Last Edit: September 11, 2015, 08:34:49 am by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #32 on: »
Maces - Knockback and shield break
Maybe Maces - Stun +5% and shield break?

I do not like Knockback in the melee - this should be a special kick.  :)

Re: My "The Dark Palace" Item System.
« Reply #33 on: »
In any case, these features are very convenient for future changes(fixes for balance). Since it is integrated in the base files.  :)

Swords - +5% crit chance
Now my shovel looks like a very dangerous weapon!  :D

« Last Edit: September 11, 2015, 05:54:58 pm by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #34 on: »
Furthermore, we have the following features:
RANGE:*
STRIKERANGE:*
I do not think it should be changed because it works well for melee weapons. But we need to think about the ranged weapons.

Next interesting feature:
WEAPONARC:*

Now all melee weapons have the following arcs: 2H - 120, 1H - 60 (Fists - 0)
What do you think gytfunke maybe do these arcs less?
Say: 2H - 60, 1H - 30(or 45)?
« Last Edit: September 11, 2015, 05:47:59 pm by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #35 on: »
Maybe Maces - Stun +5% and shield break?

This is good.  I like stun chance better.

What do you think about... no weapon arc for any melee weapons?  It would be like TL1.

Re: My "The Dark Palace" Item System.
« Reply #36 on: »
What do you think about... no weapon arc for any melee weapons?  It would be like TL1.
Well, it's a question of balance and logic. This feature has a logic - it's cool to hit more than one target simultaneously. Also, it gives a bonus for melee weapons, compared with ranged weapons.
But I do not see anything terrible if it removed.

mb 1H - no arc, 2h - with arc?
This will give an additional incentive to use a two-handed melee weapon.
« Last Edit: September 11, 2015, 09:15:03 pm by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #37 on: »
mb 1H - no arc, 2h - with arc?
This will give an additional incentive to use a two-handed melee weapon.
I agree with this logic but maybe not zero for 1H :) maybe 10 and 90?


Re: My "The Dark Palace" Item System.
« Reply #38 on: »


I split armor by 3 large groups. In the image are presented 11 tiers(Tier0 - Tier10) for each type of armor(Heavy, Medium & Light).
« Last Edit: December 29, 2015, 09:28:59 am by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #39 on: »
Hey Kva! I forgot, the Dark Palace mod will use the "suit" system you developed right? So these are all suits?


Re: My "The Dark Palace" Item System.
« Reply #40 on: »
Hey Kva! I forgot, the Dark Palace mod will use the "suit" system you developed right? So these are all suits?
Nope.  :)
I plan to use my "full armor" + helmet - only 2 wardrobe item.
Spoiler (hover to show)

Re: My "The Dark Palace" Item System.
« Reply #41 on: »
Hey guys. Does anyone know whether there is a way to make the Item Requirements with "OR" instead "AND"?
In the game:
Code: [Select]
Requeres Level 99
or
Strength 10 and Dexterity 10

I need the following:
Code: [Select]
Requeres Level 99
or
Strength 10 or Dexterity 10
but it seems it does not work.   :(
« Last Edit: December 29, 2015, 09:37:33 pm by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #42 on: »
Example of how looks "full armor" for different rarity.



On top - Normal/Enchanted
Bottom - Rare



You can see that Rare Armor looks more cool - has Shoulders and Gloves.  :)

Re: My "The Dark Palace" Item System.
« Reply #43 on: »
Abramoff uploaded my last lightsaber.  ;D
Spoiler (hover to show)
« Last Edit: January 31, 2016, 01:35:06 am by Kva3imoda »

Re: My "The Dark Palace" Item System.
« Reply #44 on: »
I add icons for my treasures.



test treasures:


 

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