My goal is to create an affix that can spawn on armor/trinkets which will temporarily increase gold gained for each kill. For now I assigned it to 1 item and added a recipe to reroll that item for repeat tests (item1+potion=item1) My progress thus far basic design is affix that casts skill (30%), skill that applies affix2 which temporarily boosts gold income. I attempted to base it off frenzy, but thus far have not gotten it to work (watched gold bonus stat as I killed 10 enemies, no change) and do not know which step I went wrong in. P.S. The item with first affix says it has a 30% chance to cast "" on kill, not sure how to fix the or if that is related to cause of problem. Sorry for the long post, tried to not miss anything important.
With a quick glance, this seems to be your problem:
<STRING>TYPE:CAST SKILL ON DEATH FROM EFFECT OWNER
You want to use the CAST SKILL ON KILL effect. CAST SKILL ON DEATH... means that when the owner of the effect dies the skill is cast targeting the owner.