Can anyone explain to me how this skill % to cast works?
I've been trying to mimic this skill with different % and different Triggerables but I can't seems to make it work the way I wanted.
So this is basically what I wanted to do, I want a skill to have [% to cast (Skill1)] after using a charge (its the same as engineer's charge). From what I know, affixes [cast spell] requires auto attack to work even if I add triggerables [usedcharge] before this skill with such affixes, and I tried, it didn't work
I studied Charge Domination a bit, and found that in the skill [level] section there's chance to cast skill, and its programmed as such:
[LEVEL1]
<INTEGER>CHANCE:3
[EVENT_START]
[AFFIXES]
<INTEGER>AFFIXLEVEL:1
<STRING>TARGET:SELF
<STRING>AFFIX:RAILMAN_CHARGE_MASTERY_PROC
[/AFFIXES]
I saw the integer, and I mimic the whole skill set
[LEVEL1]
<TRANSLATE>DESCRIPTION:
50% chance to get full charge
<FLOAT>RANDOMRANGE:0
[EVENT_START]
<BOOL>NOSTEALEFFECTS:0
[EFFECTS]
<STRING>TARGET:SELF
[EFFECT]
<STRING>NAME:Railman_Charge_Mastery
<STRING>ACTIVATION:DYNAMIC
<STRING>DURATION:INSTANT
<INTEGER>LEVEL:1
<STRING>TYPE:ADD TRIGGERABLE
<FLOAT>CHANCE:100
[/EFFECT]
[/EFFECTS]
[/EVENT_START]
[EVENT_END]
<BOOL>NOSTEALEFFECTS:0
[EFFECTS]
<STRING>TARGET:SELF
[EFFECT]
<STRING>NAME:Railman_Charge_Mastery
<STRING>ACTIVATION:DYNAMIC
<STRING>DURATION:INSTANT
<STRING>TYPE:REMOVE TRIGGERABLE
<FLOAT>MIN:100
<FLOAT>MAX:100
[/EFFECT]
[/EFFECTS]
[/EVENT_END]
[/LEVEL1]
the only changes I was to change to description to 50% as I wanna test if its correct
After messing with triggerables action, I link it to the skill below,
[LEVEL1]
<INTEGER>CHANCE:
50 [EVENT_START]
[AFFIXES]
<INTEGER>AFFIXLEVEL:1
<STRING>TARGET:SELF
<STRING>AFFIX:RAILMAN_CHARGE_MASTERY_PROC
[/AFFIXES]
[/EVENT_START]
[/LEVEL1]
as you can see, I made it 50%
But then it didn't work as I intended, its either always 100% to cast, or it won't cast at all if I reduce the Triggerable chance at the affixes.
May someone enlighten me on this?