Hey guys! So I'm having a bit of a problem. I'm creating some passives for pets only, and I've gotten the 'buff' ones to work, but I can't seem to get any of the ones that do things like BLIND, SILENCE, FREEZE, etc to take.
I've been working in circles trying to figure out what is keeping this from firing, so there's two things I'm gonna ask for~
1) Will someone look over my uploaded files and please tell me what I butchered.
2) Will someone hook me up with a correct template to use for this?
To clarify: These are SPELLS for pets, which store on the spell page. This is not a player skill that affects the pet. They are PET ONLY. So, I know that the skill/affix needs to point to self and/or enemy, as the pet is the caster. I think it might be an issue between TARGETs and the "PASSIVE","DYNAMIC", and "TRANSFER" parts of the passive. But then again, I don't know and I'd like someone more educated to correct me xD
The entire skill is going to be a template for the rest of them so that I have something to work with~ This skill doesn't make alot of sense, and is just identifiable variables mostly for later editting.
The skill is supposed to add 75% chance to BLIND on attack for 5 seconds, with Frozen unittheme and an icon that pops up under the mobs hp bar [Show Buff Icon in UI: TRUE]
information that's not relevant has been X'd~
SKILL -
[SKILL]
<STRING>NAME:XXXXXXXXXXXXXXXXXXXXX
<STRING>SKILL_TYPE:OFFENSIVE
<TRANSLATE>DISPLAYNAME:XXXXXXXXXXXXXXXXXXXXXX
<TRANSLATE>BASE_DESCRIPTION:XXXXXXXXXXXXXXXXXXXXXXXXXXXX
<STRING>SKILL_ICON:XXXXXXXXXXXXXXXXXXXXXXXXX
<STRING>ACTIVATION_TYPE:PASSIVE
<STRING>TARGET_ALIGNMENT:EVIL
<FLOAT>RANDOMRANGE:0
<FLOAT>TURNRATEOVERRIDE:-1
<INTEGER>MAXLEVEL:1
<INTEGER64>UNIQUE_GUID:8259171764069580425
[LEVEL1]
<FLOAT>RANDOMRANGE:0
[EVENT_START]
[AFFIXES]
<INTEGER>AFFIXLEVEL:1
<STRING>TARGET:ENEMY
<STRING>AFFIX:0_SNOWBALL_1
[/AFFIXES]
[/EVENT_START]
[EVENT_END]
[AFFIXESREMOVE]
<STRING>TARGET:ENEMY
<INTEGER>AFFIXLEVEL:1
<STRING>AFFIX:0_SNOWBALL_1
[/AFFIXESREMOVE]
[/EVENT_END]
[/LEVEL1]
[/SKILL]AFFIX -[AFFIX]
<STRING>NAME:XXXXXXXXXXXXXXXX
<INTEGER>RANK:0
<INTEGER>MIN_SPAWN_RANGE:0
<INTEGER>MAX_SPAWN_RANGE:0
<FLOAT>DURATION:0
<INTEGER>WEIGHT:0
<INTEGER>SLOTS_OCCUPY:0
[EFFECT]
<STRING>ACTIVATION:TRANSFER
<STRING>DURATION:5
<STRING>TYPE:BLIND
<STRING>UNITTHEME:Frozen
<BOOL>SAVE:TRUE
<STRING>ICON:XXXXXXXXXXXXXX
<FLOAT>MIN:75
<FLOAT>MAX:75
[/EFFECT]
[/AFFIX]