Im japanese guy,my english is no good.
How the vanquisher traps work??
its scale with ::?
X%pet minions damage,
increase damage with focus
or X% to elemental damage?
And thanks for this mod,i feel like a expansion of torchlight.
Hi Diego and welcome to Torchmodders!
Glad you like the TL1CP! I designed the Vanquisher's trap skills. But that was more than 1 year ago. Now, I can't remember what the Vanquisher traps scale with. Maybe you will be the first person to figure it out!
However, I do know it's either
X% pet and minion damage
OR
Focus AND X% to elemental damage
Oh,sorry for my bad english.
Im actually lvl 25,i will test with my vanquisher with the equips used for my enginner X%pet damage and my prism embermage X%to all damage,and post the result...
Thanks.
Hi Diego! Welcome to Torchmodders and thank you for your kind words about the mod!
I tested the vanquisher im my acutally lvl 23,with all points in focus.
()Lighting bomb is afected by focus, and x%elemental damage.
()flame trap and fletchet trap(the design and re-animation is cool),is dont afected by focus,pet damage.
()the only thing that afect traps,that increase damage,is the skill stance that give bonuses %x to all damage,and the passive trap damage.
The question about traps,im not expert sorry,is,what the type of damage??Its minion damage or elemental(flat damage).
//sorry for my english//
In TC1 the traps are affectd by X%pet damage,its make more sense ,cast traps,summon minions and watch the enemies died,since in the torch2 is more hard boost pet damage than elemental/flat damage,is more ballanced if the traps considered as 'pet'.
And thanks for this mod,my friends come back to play t2 because of this mode,that sounds like a expansion,that make im my opnion more fun and cool than diablo 3.
Thanks Diego.
So, I found the files and the traps should be affected by +pet damage. But you say that's not working?
Thanks Diego.
So, I found the files and the traps should be affected by +pet damage. But you say that's not working?
Im testedwith low X%pet damage.Maybe not significnt increase damage.
So traps itsconsidered a pet like in TC1,only X% to pet damage increase t dmg,focus and x%elemnt dont scale.
The mechanical expertise affect only traps,or pets too??
im actually lvl 45 and farming avoid lava, some gems pt dmg.
Nice work in this mod,much better because they are extremelly balanced,and not overpowerd,and nothing reclyeced skill,and the desing of shocking traps is cool.
cas the all traps and watch,with some skeletons,,its crazy.
Thanks
Nice work in this mod,much better because they are extremelly balanced,and not overpowerd,and nothing reclyeced skill,and the desing of shocking traps is cool.
cas the all traps and watch,with some skeletons,,its crazy.
Thanks
Thank you very much Diego! And we thought no one would notice