Hey @Anarch16sync ! One of the ideas for added DLC (after launch) of the TL1CP mod is class-specific items. And one thing we thought would be really cool is if we import 1 or 2 of the class armor sets from TL1 for each class.
Of course, the tough part (for non-modelers like me) is getting these armors on to the TL2 player-character skeletons. So can I request help from you to do this?
No rush, since this is for after-launch yet. It's also cool of course if you can't do this Thanks!
Well, I'm already experimenting with this, the gauntles, boots, helmet and shoulders are not too hard... But my issue is right now with the Pants and Chest, once I find an easy way to do it, everything will be awesome.
It will be great if we can have in the future an unique set armor (or two like the "final" armor sets lvl99 and 105 in vanilla TL2) for each TL1CP class. Those ones created by Phanjam looks really great (just miss rings and amulet )
Well, sadly not yet. I'm still in the phase 1 of the alchemist wardrobe, adapting all armors to the left gauntlet, I still need to edit 31 meshes, I have done around 50.
Then in phase 2, I'm going to add gauntles to the classless unique armor set, like the argonaut set, the Bone set and the others. So when the Alch put those one he got an unique gauntlet. (This should take around a week)
And then I'm going to start porting the old sets from TL1. I would say that this will start around the second half of october.