News:

SMFNew Installed

+-+-

User+-

Welcome, Guest.
Please login or register.
 
 
 

Login with your social network

Forgot your password?

Site Stats+-

Members
Total Members: 728
Latest: Cho
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 10932
Total Topics: 795
Most Online Today: 70
Most Online Ever: 854
(September 18, 2024, 07:49:37 am)
Users Online
Members: 0
Guests: 90
Total: 90

Author Topic: Battle Chasers: Nightwar  (Read 4123 times)

0 Members and 11 Guests are viewing this topic.

Battle Chasers: Nightwar
« on: »
So, I've put The Lure of Ember on hold while I try to learn to program.  However, I found a kickstarter game that has a LOT of the elements I dreamed I'd include in LoE!  There were a couple things that struck me as similar. 

1) The limited skill loadout with may possible skills to slot into it. 
2) The modular nature of the 'missions' with minimal healing and one rest point per mission.

The game looks kinda fantastic.  Also, the art style makes me think of a darker, edgier Torchlight.

Share on Bluesky Share on Facebook


Re: Battle Chasers: Nightwar
« Reply #1 on: »
Ooh I have heard about it, it's from the devs of Darksiders, I loved the art of those games. And this one has more amazing art, and the animations OMG! I love that kind of stylish dramatic animation in turn-based combat. I'm totally gonna bought it when it comes out.

lol nothing to say about gameplay, totally in love with the art style to care :D

 

Recent Topics+-