Hi
@Anarch16sync and
@Vkoslak ! So ive been using this script to build-out the unit files for some custom mesh weapons. It works fantastically well i want to tell you! But i'd like to make an added feature suggestion if i may

Is it possible to assign the str, foc, dex and vit requirements via this script? I ask because i noticed the base files for the items i'm building out (greathammers) all have requirements of "0" except for the base_normal file. So the unit DATs will inherit that 0, which is probably not what most builders have in mind

Maybe the requirements could just be randomized from a Min/Max range that is appropriate to M, U and L items? It wont be perfect but at least builders wont have to add all the requirements by hand. I dont mind entering the DISPLAYNAME and DESCRIPTION by hand tho; i think those have to stay with the builder

Thanks for listening!