or you could design the skill to move forward but fire backwards
a custom animation/s will have to be implemented for the whole concept though, so it doesn't look janky.
Yup, that would be cool! Back-firing while hovering would be a hit!

I'm a big fan of real robot mecha shows, so I easily get jaw-dropped when I see bombarding skills like this. But don't kid me, I cannot compose a skill like you've shown here.

custom animation req:
>animation loop start
>animation loop
>animation loop end
very possible
but going backwards wont be as smooth, since you'll need to a layout that forces you backwards
instead of enabling <BOOL>MOVES_TO_TARGET:true
like whats used for the berserker's savage rush
or you could design the skill to move forward but fire backwards
a custom animation/s will have to be implemented for the whole concept though, so it doesn't look janky.
What if you somehow had an invisible/dummy target, spawn it behind you so you can still use <BOOL>MOVES_TO_TARGET:true ? Might need to be the target of a second skill (started at the same time) since I guess a skill cannot have 2 tagets lol!
or just make the spawner fire backwards lol
no need for any invisible dummy shenanigans
since you guys helped me out on the gunbot model thing
i figured i should show what has come of it lol
the skill isnt 100% done yet. but its core mechanics and aesthetics are all in place
http://i.imgur.com/c2oZYY0.gifvthe gunbots have 3 attacks
a quick grenade launch
salvo of homing rockets
and a burst of machine gun fire
its not really clear in the gif but the bots will only attack after you do and will turn themselves off after you stop attacking.
HOLY GUACAMOLE TWINKLE THAT IS SO FREAKING AWESOME!!! Is that a secondary cast_from_target proc in there? The one that spirals away?
thanks

nah thats just one of the missiles going ballistic lol
sometimes they miss their target and spiral out of control
Twinkle, my suggestion with The Faceless still valid.
wow, sick!
if the models are ready i can implement them and test it out
still have the 3rd tree and icons left to do.
if the models are ready i can implement them and test it out
Well, technically it's ready. I already use it in my mod. But I redid only 10-15 sets of the wardrobe. In addition, we need to decide how to implement a Faceless-wardrobe for vanilla.
Anyway, we have plenty of time yet.
HOLY GUACAMOLE TWINKLE THAT IS SO FREAKING AWESOME!!!
I'm just about to react but this took the words out of my mouth!

http://i.imgur.com/c2oZYY0.gifv
the gunbots have 3 attacks
a quick grenade launch
salvo of homing rockets
and a burst of machine gun fire
Now that's a definite mecha action going on there!!
Master Twinkle, your new class is becoming too hyped for me, I hope for more stuff like this and I hope I'll be able to experience using this mod soon!
XD, thanks for the honorific lol
once i finish polishing up this 2nd skill tree ill post the folder here so you guys can test it out.
Has the ShadowMaster class finished be made? Because I'd love to play with this Class.