Published v.90
- [Mighty Swing] has increased cast range (meaning your character can start casting animation much further than before).
- [Verdict Deliverance] now include 2-hand sword and exclude 1-hand mace, as intented. (my mistake there)
- [Divine Fissure]:-
- now has mana cost after level 5 (seriously how did I screw this up???)
- Tool Tip corrected. No shield, (I'm sorry)
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- [Holy Smite] now has 5 sec CD (for real this time, i screwed up on the last update)
- [Sacrament of Might] doesn't regenerate Charge% overtime, it was a tool tip mistake. Tool tip properly updated
- [Bestowed Wisdom] Mana cost reduction reduce to 2% per level (-30% at level 15) to remove unintended exploit
- [Lay on Hand] tier 2 description updated, [Respite] proc ONLY on allies excluding caster.
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Published v.89
*Mistakes were made here*
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Published v.88
- [Salvation], [Detect Evil], [Orison], [Forbearance], [Radiant Armor] now have new casting animation
- [Orison] Looping Graphic tweaked a little.
- [Holy Smite] CD increase to 5 sec for better balance compensation
- [Divine Fissure] skill icon has been tweaked
- Character Profile Picture has been properly updated.
Credit goes to the original author who I cannot identify.
Source:
so here it is, made for this model http://www.hiveworkshop.com/forums/models-530/tyrael-final-update-272889/ though it's still in needs fix section. dunno if it's okay to link a model tha...
- Character base armor/weapons has been rework (visual as well as starting weapon)
- Lightbringer now has a proper custom charge bar!!!
Source
http://clipart-library.com/clipart/kc85MjRKi.htm, edited by me.
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Published v.87
- Character now has proper default wardrobe
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Published v.86
- Minor fixed skill clashes with Elemental Blade Dancer v.52 (Variant Classes by Viz)
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Published v.85
- Visual tweak for all AOE buff spells.
- Increased [Noble Charity] Fame gain.
- Fixed minor issue with [Verdict Deliverance] level 15 Proc
- [Respite] gain major overhaul:
- Damage Absorb buffer now depends on how many Charge Lightbringer has during time of casting
- Damage Absorb increase per character level; At level 100, Damage absorb is increased to ludicrous amount to compensate for endgame content (Synergies)
- [Respite] now has a visual difference between lvl 1-99 and lvl100, to distinguish the Damage Buffer difference.
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Published v.84
- Fix issue with Alchemist (TL1CP) class mod ( [Shock] skill now no longer be affected by this mod)
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Published v.83
- [Orison] now has increased AOE with visual update
- New Icons have been added (credit to Lord Cobayo WoW Paladin mod)
Currently working on rebalancing [Respite] to make low level challenging but useful at late game (especially Synergies late game)
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Published v.82
- Charge Bar relocated just a bit lower than previous location
- Changed sound effect when a gaining a Charge
- [Radiant Armor] now has Boots to make a proper full set armor
- A few sound effect has been tweak and added to various skills
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Published v.81
- Charge Bar resize/moved as it was covering the 3rd-ish icons on the left side of the screen.
- Character Selection Icon changed to "Unknown" temporary to avoid confusion with Engineer.
- Character Selection Menu Idle Animation changed.