Torchmodders

Mod Projects => Help Wanted => Topic started by: InsanityPilgrim on May 25, 2020, 08:40:54 pm


Title: How do you change Whirling Gust Skill to not count Pistols?
Post by: InsanityPilgrim on May 25, 2020, 08:40:54 pm
As the title. I'm trying to use whirling gust (slash attack from TL1) on this new class of mine but it's insisting on using both weapon animations. I only want it to use either 1) Melee weapons animation only, or 2) off-hand melee weapons.

I thought i'd come up with a half solution by not using weapon animations at all and just using kicks. but it only works right in testing, not when I actually compile. If you can get this to work, this is also acceptable.

Thanks.
Title: Re: How do you change Whirling Gust Skill to not count Pistols?
Post by: Phanjam on May 26, 2020, 03:22:02 am
Hey IP. Saw your post on this topic in the discord first,so i answered there.