Torchmodders
Mod Projects => Help Wanted => Topic started by: InsanityPilgrim on May 23, 2020, 09:23:33 pm
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As the title. How do we switch between the four weapon holding animations in character select?
Thanks.
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Hey @InsanityPilgrim welcome to the forums.
If no char select anim is specified, it should play the idle anim specific to the weapon equipped.
The char select anim can be forced via the "MAINMENUIDLE" (or similar to that) line in the .DAT of your class unit. You can use that line in the "base" unit file, in which case it will be inherited into the male and female unit files. Or you can use it in the separate male / female files so they can have different animations.
You can get the list of all available animation names from the .ANIMATION file in MEDIA/MODELS/PCS/HUM_M and HUM_F.
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Thanks very much, worked like a charm.