Torchmodders

Modding => Modding Questions => Topic started by: Ings on July 25, 2018, 01:32:47 pm


Title: Bosses
Post by: Ings on July 25, 2018, 01:32:47 pm
Guys please help  :'(
I cant for the life of me find which screwing editor changes what boss spawns, and its driving me crazy. I already searched through every single one.

Edit: my "f*ucking" was edited to screwing? xD
Title: Re: Bosses
Post by: Wolven on July 25, 2018, 03:30:01 pm
It's in the Quest editor. Look under UNIT for the boss quests.

(https://s33.postimg.cc/sw4dswed7/TL2_Quest_Editor_-_Boss.png) (https://postimg.cc/image/sw4dswed7/)

There are also some found in the SpawnClass Editor, under RANDOM_DUNGEON_BOSS_XYZ

(https://s33.postimg.cc/yyc0j6d17/TL2_Spawn_Class_Editor_-_Bosses.png) (https://postimg.cc/image/yyc0j6d17/)
Title: Re: Bosses
Post by: Ings on July 25, 2018, 03:53:58 pm
My goal is to see and maybe change which boss spawns on each mapworks map.
But i see a few problems, i dont get it.
First, okay, there are spawnclasses but there are missing ones? what about the estherian temple maps?
Also they are wrong, the bosses listed are often not what appears in game-
Finally, i cant find from where is the spawnclass called so the map knows which bosses can spawn. Not from the "dungeons" tab, not from "level rule sets" tab, not from anywhere.

Edit: Okay, there is a spawnclass called "map_random_boss", I think that is the one that every map uses, but from where can i see if that is true? maybe i cant change it?
Title: Re: Bosses
Post by: Phanjam on July 25, 2018, 05:50:56 pm
I think (im not a spawnclass expert) that map_random_boss class works by calling unit type BOSS rather than specific bosses.

U should be able to make a cloned/edited version of map_random_boss that pulls from a specific bunch of bosses, then have edited versions of the maps that use that instead
Title: Re: Bosses
Post by: Ings on July 25, 2018, 07:22:19 pm
Quote
I think (im not a spawnclass expert) that map_random_boss class works by calling unit type BOSS rather than specific bosses.

No, inside it you can see it can roll any of the 12 "Boss_Map_(robot for example)"
Title: Re: Bosses
Post by: Phanjam on July 26, 2018, 12:16:51 am
That should make it even easier then :D that should give you a really clear pattern to follow for your cloned/edited copy of that file, and you can specify exactly the set of bosses you want.