Mod Projects => Help Wanted => Topic started by: Sch123 on March 06, 2018, 03:26:57 am
Title: Request: Merge Mod
Post by: Sch123 on March 06, 2018, 03:26:57 am
I think it would be better if I write my merge request here. :)
Title: Re: Request: Merge Mod
Post by: Sch123 on March 06, 2018, 03:35:44 am
Thanks @Viz for Testmerge (https://drive.google.com/file/d/1wYsbA0YcickbEzrvo5b8yVpcylHe_nPB/view) Mod, I'll give it a try & if there's a problem I'll tell you. :)
Title: Re: Request: Merge Mod
Post by: Sch123 on March 06, 2018, 04:22:59 pm
Can you make Testmerge without Ruination to see the difference whether it still affects the Monster Hunter skill. Because I suspect that the Ruination Mod caused it. Or maybe just adding a lightsaber instead of adding a Ruination Mod
Title: Re: Request: Merge Mod
Post by: Sch123 on March 08, 2018, 10:50:49 am
Yup, I'm sure the cause is the Ruination Mod. Because I've tried to change the position of Ruination Mod from top to bottom using the old version of Testmerge and Ruination Mod. And the result remains the same, the color of the missiles are white.
Therefore, can you remove the Ruination Mod from Testmerge latest version? Please :(
Title: Re: Request: Merge Mod
Post by: Viz on March 08, 2018, 04:46:09 pm
Redownload testmerge, I tried another kind of fix.
Ruination hasn't been deleted yet, just see if the missing texture was fixed.
Title: Re: Request: Merge Mod
Post by: Sch123 on March 08, 2018, 08:03:52 pm
I've tried it and the result is no change, the missile is still white. :(
Any other solution to fix the problem?
Title: Re: Request: Merge Mod
Post by: Sch123 on March 14, 2018, 07:34:55 am
Hi @Viz Can you remove the Ruination mod from Testmerge mod.
Title: Re: Request: Merge Mod
Post by: Viz on March 18, 2018, 04:15:41 am
Sorry took this too long to fix it.
I did another fix without removing Ruination. It should work now, so redownload Testmerge from the same link.
The fix is also applied to Ruination mod.
Title: Re: Request: Merge Mod
Post by: Sch123 on March 18, 2018, 06:01:36 am
Thanks @Viz, I've tried it. The missile is already colored. :) But I wonder why the color is slightly different from the color of the old missile. Did you replace with a new texture? ::) it's looks like less detail on the missile. But it's much better than a white missile or colorless. :D
Title: Re: Request: Merge Mod
Post by: Viz on March 18, 2018, 06:53:44 pm
Hmm, not really. I just rename a few files that seems to be conflicting with the missile.
Title: Re: Request: Merge Mod
Post by: Sch123 on March 19, 2018, 12:46:37 am
Hmm, not really. I just rename a few files that seems to be conflicting with the missile.
Could this way also fix the bugs that exist in the skill in the Variant Mod class that makes it crash? ::)
Title: Re: Request: Merge Mod
Post by: Viz on March 19, 2018, 01:21:51 am
Do you meant the texture crash for Mac user? That is entirely different issue.
Title: Re: Request: Merge Mod
Post by: Sch123 on March 19, 2018, 04:10:12 am
Yes, too bad it can not be fixed that way :(
But have you ever tried to replace a problem skill with similar skills? I know that class is not problematic for Windows users, it's just that I wonder why it can happen for Mac / other users OS? I just hope to play a class without any problematic skills (which caused the crash), although I also know it will change the uniqueness of the class itself. But at least it will not cause crashes on all OS users. :)
And for the "Red Mage" class why when using the class instantly crashes. Previously it also happened to "Blade Dancer" class, but when it's repaired by @doudley and you @Viz now I so can play that class. ;)
Title: Re: Request: Merge Mod
Post by: Sch123 on March 27, 2018, 02:35:42 pm
Can you add Auto Consume (http://steamcommunity.com/sharedfiles/filedetails/?id=883381751&searchtext=) & Enchantable Pet Accessories (http://steamcommunity.com/sharedfiles/filedetails/?id=974226756) to Testmerge Mod (https://drive.google.com/file/d/1wYsbA0YcickbEzrvo5b8yVpcylHe_nPB/view)?
Title: Re: Request: Merge Mod
Post by: Viz on March 29, 2018, 07:43:07 pm
Okay done. Same dl link. :)
Title: Re: Request: Merge Mod
Post by: Sch123 on March 29, 2018, 08:30:45 pm
Sorry again :( , can you add Stash Scrolls (https://steamcommunity.com/sharedfiles/filedetails/?id=138353361&searchtext=Stash+Scrolls) Mod to MergeTest (https://drive.google.com/file/d/1bkrvCPvKQTUVsVD3yqysJdUFkLYcgyMI/view) Mod?
And can you make the price of Stash Scrolls cheaper.
Mod List: Evil UI Grittier Edition+Diablo 2 Orbs, Alternate Outfits, Skills Expansion, Stat(x10)+Skill boost(x2_x4), Ruination, Auto Consume, Enchantable Pet Accessories + Stash Scrolls
Thank you :)
Title: Re: Request: Merge Mod
Post by: Sch123 on June 22, 2018, 02:05:25 am
Can you add [TL2] Ultimate Respec Lite (https://mega.nz/#F!PdkkxSLR!p7BngTBln590IN8IlN7gPQ) to Testmerge (https://drive.google.com/file/d/1hTfzng2SsVHyKHWWsM8eG6HQjPihDJBE/view) Mod?
Thank you :)
Title: Re: Request: Merge Mod
Post by: Viz on June 23, 2018, 08:25:11 am
I just realized if reducing Mob, it will result in reducing the EXP we get. Therefore, can you also add Exp & Fame x2 (https://steamcommunity.com/sharedfiles/filedetails/?id=383748210&searchtext=exp) to Testmerge (https://drive.google.com/file/d/1gL7xr9hsaMlOj2UR1wz99u3tiL_Dnt61/view) Mod?
Thank you :)
Note:
There's a bit of a problem, it looks like "SynergiesLowMobSpawnsRW" is less compatible with Essential mod.
Sorry, can it be eliminated. :( I like the mob managed to lower the Mob in Synergies, but if Mod is placed on the top of Essential Mod then he is less compatible, because it will change the existing in Essential Mod.
Unless "SynergiesLowMobSpawnsRW" Mod can be merger with Synergies Mod or can be compatible with Essential Mod then it's no problem, because I put Synergies Mod at the bottom.
Lucky I still have the previous version. :D
Title: Re: Request: Merge Mod
Post by: Sch123 on July 04, 2018, 07:52:31 pm
I find compatible with Essential Mod: Synergies VANILLA POP (https://steamcommunity.com/sharedfiles/filedetails/?id=762182312&searchtext=lowpop). Hopefully this is no problem in the future.
Can you replace "SynergiesLowMobSpawnsRW" with Synergies VANILLA POP, also add Exp & Fame x2 (https://steamcommunity.com/sharedfiles/filedetails/?id=383748210&searchtext=exp) to Testmerge Mod?
Title: Re: Request: Merge Mod
Post by: Viz on July 04, 2018, 08:26:14 pm
Alright , give me the old mod.
Title: Re: Request: Merge Mod
Post by: Sch123 on July 04, 2018, 08:32:11 pm
You can download it from here: Testmerge (https://drive.google.com/open?id=1gL7xr9hsaMlOj2UR1wz99u3tiL_Dnt61)
Or you can find in main page (http://torchmodders.com/forums/help-wanted/request-merge-mod/msg8461/#msg8461)
Title: Re: Request: Merge Mod
Post by: Viz on July 04, 2018, 10:57:32 pm
Title: Re: Request: Merge Mod
Post by: Sch123 on July 05, 2018, 12:58:14 am
So far there is no problem :D, it just feels the enemy is easier to beat even at the Elite level :P. Probably because of the effect of "Exp & Fame x2 Mod", because before that mod is added it feels not like that. But maybe it's just my feeling alone, because I'm used to be playing with Synergies without having to reduce 50% Mob. ;)
Can you add unusable items are red (https://steamcommunity.com/sharedfiles/filedetails/?id=139313756&searchtext=) to Testmerge (https://drive.google.com/open?id=119bCeXMtV8XNERa6qJI2CHnmB-Rvo8Ie) Mod?
Note: It looks like this mod should be put on top to work properly. Because when I try to put it under Testmerge, this mod does not work properly. But when placed on the top Testmerge he works well. ;)
Thank you :)
Title: Re: Request: Merge Mod
Post by: Viz on July 16, 2018, 01:02:29 am
By the way I see you will update Flamethrower weapon on Variant Class mod. Flamethrower weapon in Ruination & Testmerge will also be upgraded? I Hope you will update it. :)