Thanks so much again RnF (I saw this post of your's over on forums.runicgames too ;) )!
So in effect, the .layout uses the mesh as a particle? That is so so cool!
you can do it very simply through the unit editor lol
it has a weapon scale and even a shield scale option
yea its in the unit editor
it will make anything that unit is holding scale up, so its not as flexible as editing the actual weapon itself.
Steps to increase the scale of a specific weapon in GUTSWould this technique be able to adjust the hit range of the modified weapon based on its size?
Would this technique be able to adjust the hit range of the modified weapon based on its size?
Steps to increase the scale of a specific weapon in GUTSWould this technique be able to adjust the hit range of the modified weapon based on its size?
Btw, great tut! Adding visual aides would be perfect for those who happen to just stroll by our forums. ;)