Torchmodders

Modding => HUD & UI => Topic started by: Andres on July 24, 2016, 02:30:36 am


Title: (Skill BackgroundImage) Status 2,3,4?
Post by: Andres on July 24, 2016, 02:30:36 am
Hi guys  :), while modifying Skilltreeoverrides, i noticed in each skill pane there are "Image for States". State 0 is for disabled (0 points in that skill) and State 0 is for active (at least 1 point in taht skill?). But here are States 2, 3 and 4 too. What are those states for? How they activate? Anyone know about this?
Title: Re: (Skill BackgroundImage) Status 2,3,4?
Post by: Phanjam on July 24, 2016, 03:20:04 am
Hi Andres! When putting in new skills the only editing ive done in the SKILLTREE editor is to change the WIDGET NAME assignment, so i dont really know how the image states are used.

If @Anarch16sync stops by, he would know for sure ;)
Title: Re: (Skill BackgroundImage) Status 2,3,4?
Post by: Andres on July 24, 2016, 10:16:11 am
Hi, thanks for answer. Well, ive tried aome things and get nothing  :-X. I start to think its prooobably a Logic thing? maybe not... Ill keep trying, but i dont understand a lot of things under Logic Editor and the lack of information on docs.runicgames doesnt help, so my hopes are low   :D

Title: Re: (Skill BackgroundImage) Status 2,3,4?
Post by: Chthon on July 25, 2016, 03:06:58 pm
Offhand guess -- maybe for the tiers at 5, 10, and 15?
Title: Re: (Skill BackgroundImage) Status 2,3,4?
Post by: Andres on July 25, 2016, 05:00:01 pm
Yup, i think that too, but they dont active automatically when you reach those skill levels. So there would be a process to activate them, or maybe im blind and cant see any obvious?  :D