I'm also testing my Tattoos on the Destro, will post those as a rar file when it's ready.
Oh yeah! Id love to see those!
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Anarch16sync on August 28, 2015, 12:21:56 am
Yay I love when everything goes well! :D Cool shield particle and glowing hands build up! :P
By the way here is a teaser of the Tattoes on the destro:
The male Destro has his wardrobe fixed, but I somehow break the female one, so now I'm gonna have to fix it... I was wondering, would yo mind if I take out those pieces of cloth on the destro arms? Kind of gets in the way of the desings lol
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on August 28, 2015, 02:07:33 am
Thats a great tattoo set Anarch!
Go ahead and remove the arm bands. Those are actually all thats left of the "chest piece" texture (but the texture for the "extra" materials is important since thats for the "skirt" part).
These are implemented as selectable features right? (Sorry, i havnt played with your mod yet. Will do that this weekend)
Title: Re: Wardrobe Progress, Issues, etc.
Post by: gytfunke on August 28, 2015, 07:09:10 am
These are implemented as selectable features right? (Sorry, i havnt played with your mod yet. Will do that this weekend)
Sadly not, to make them a selectable feature I have to edit the UI, I tried but I'm not really good at it so I just let it be.
No worries, Anarch. It's not possible, I don't believe. The lists used for the other feature selectors (Hair, Face and Hair Color) are widgets, which are hardcoded and there's no list of them provided anywhere I've ever found. Players can kinda use the 'random' button to go through the different tattoos, then pick the rest of their features.
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Anarch16sync on August 28, 2015, 07:18:08 am
...Players can kinda use the 'random' button to go through the different tattoos, then pick the rest of their features.
The ramdom button doesn't work either :'( You have to change your class or your sex there is no other way.
Title: Re: Wardrobe Progress, Issues, etc.
Post by: gytfunke on August 28, 2015, 08:38:15 am
Ouch. That's lame. Oh well, random tattoos are better than no tattoos.
Okay, here's what I'm working on right now:
1) Cleaned up the Destroyer's Class Rewards spawnclasses. There were some quirks. 2) Making class-specific modelless items (rings, belts and amulets) for the Destro and Vanq (Vanq first).
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on August 29, 2015, 06:47:58 am
Messing around with tattoos...
Great fun! But I gotta hold off on these and concentrate on the Alch skills for now ;)
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Wolven on August 29, 2015, 07:39:25 am
Looks great. Love the top one with the skulls.
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on August 29, 2015, 08:14:17 am
:) thanks Wolven! I wanna make a few which run from the chest area to the arms. Alignment will be tricky tho
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Anarch16sync on August 29, 2015, 11:07:10 am
Wow really cool Phan, I like the desing :D
Edit: Updated OP---
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on September 02, 2015, 03:06:54 pm
Heyya @Anarch16sync ! I uhm hope you dont mind, but maybe for the release version we shouldnt use those tattoos for the female where its the only thing she's wearing on top ??? I like boobs as much as the next guy but some lady players might be offended.
If its okay with u, can i start making some alternatives and put them in as replacements?
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Anarch16sync on September 02, 2015, 03:44:20 pm
Yeah I was going to make something to cover the boobs a little, but some desings looked so good that I feel bad covering them, that's why I didn't use the top piece. :D
But I was thinking, and I'll make some kind of girdle for the girls, fighting monster with your boobs boncing around (not like that happens in TL) surely is not confortable. :-[
And sure, go ahead, my taste for tattoos is kind of laking also :D , so if you do some designs and want to overwrite the repeated ones or the ones not too good, just go ahead.
Edit: What do you think of this fix?
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on September 02, 2015, 08:52:30 pm
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on October 04, 2015, 06:49:12 pm
Heyya @Anarch16sync and @Kva3imoda this is related to tattoos - I have a question about non-symmetrical features like scars :o
I found Kva's short tut over here...
Quote from: Kva3imoda
Original post (http://forums.runicgames.com/viewtopic.php?f=47&t=60172&p=496180&hilit=scar#p496180) I think for this you need a new HUF_HEAD/HUM_HEAD. All heads can be found here: MEDIA\WARDROBE\HUMAN\ You need to redo the desired head - remove a eyelid, then you need remake UV-map(for one eye) and a texture - add a new area with a scar. Technically it is possible.
Something like this: (http://i.imgur.com/bksIY95l.png) (http://i.imgur.com/bksIY95.png)
I am missing the part where you tell the mesh which part of the UV map to pick up for the scar feature. Can I just edit the .MESH.XML file, or do I need to do something in Blender (Nooooooooooooooooooooooo!) :D
Can you export the wireframe UV maps also pls? I will try to touch-up the original textures and the wireframes will help ;)
Do you mean the wireframe for the textures so you can use them as guides for new textures? Totally, I'm gonna need help in that department so the UV wire frame is gonna be a must have. :D
Heyya @Anarch16sync and @Kva3imoda this is related to tattoos - I have a question about non-symmetrical features like scars :o
I am missing the part where you tell the mesh which part of the UV map to pick up for the scar feature. Can I just edit the .MESH.XML file, or do I need to do something in Blender (Nooooooooooooooooooooooo!) :D
For something assimetrical you are going to need to use blender or 3ds max. The outlander eye scar is actually an extra plane over the eye, that is pointed to one tiny spot in the texture map. I tried to recreated it and make something like a scar over the chest, but couldn't get it to work like I wanted, move on to the tattoes. Maybe I should revisit that idea and make it work later.
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on October 05, 2015, 04:40:48 am
Thanks Anarch! And don't trouble yourself over the asymmetrical thing, it's not that important.
Back to the armors, I still have SixshotOverdrive's TL1 Destro armor piece meshes which he reshaped to suit the TL1 vanquisher model better. If it will help you in any way, you can get them over here (https://drive.google.com/folderview?id=0B2aVtkeuHrtca2xic2ozb1lqTzA&usp=sharing). ;)
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Kva3imoda on April 23, 2016, 04:04:23 pm
Transferring UV images from one model to another based on different UV layouts. As long as the models are somewhat close.
Yeah, this looks promising. Thanks Vkoslak.
Title: Re: Wardrobe Progress, Issues, etc.
Post by: Phanjam on May 05, 2016, 09:20:28 am
@Anarch16sync I elevated the topic of the wardrobe modding work to its own Board (http://torchmodders.com/forums/tl1-armors-wardrobe-mod/).
I also gacve the FEATURESETS discussion it's own topic inside this new board, to make it a partner to the topic with all the wardrobe MESHes work.
I did this because so much work has gone into it and it deserves its own space. I also made you the Board Moderator since, well, you're the moving force behind that mod ;) (don't worry, there isn't really anything to moderate; I just did that to give you more recognition :P )