You should make some area-creation tutorials ;)Hehe, everything comes with practice. :) A good tutorial is in the Wiki: Outdoor Level Chunk Tutorial (http://docs.runicgames.com/wiki/Outdoor_Level_Chunk_Tutorial). Everything else - is a practice and knowledge about keyboard shortcuts.
Really amazing work Kva, all of it! :DThanks Pha! :)
Or, in English...Oh, you're talking as a programmer! :D
Oh, you're talking as a programmer! :D
If your character has Luck = 0, you will find 3 treasures
If your character has Luck = 3, you will find 5 treasures
If your character has Luck = 5, you will find 7 treasures
I think this is possible. I'll check.Thank you very much for the help! :) I hope it is possible (I'm keeping my fingers crossed).
Be careful, your shovel-weapon may break. ;)I remember a thread - someone was trying to make a stat to simulate your weapon slowly becoming damaged due to use and when it reached a certain level, your weapon would break. Is your weapon-break something like that Kva?
Is your weapon-break something like that Kva?Nope, Pha. I remember this idea, but I think it is too complicated and unnecessary. My shovel breaks down when you try to dig up a hidden treasure. :) Now the chance of breakage is 20%. After your shovel will break you need to find a new or crafted it.
Hey Kva3i,Do not worry about it, I can change my treasure.layout at any time. :D
I'm working on it. It might be a while.
It's not being cooperative.Hmm ... do you mean it does not work in multiplayer? :) I think if in multiplayer everyone can find a treasure, without checking - it fine for me.
Thank you so much, gytfunke!
Yes, now I see that it's really easy. :) I need Stat Evaluator.
I just need to figure out how to make a Luck stat and how to add it in a passive. I'm such a foolish with this stuff. :D
It should be really easy. You should already have a player 'Luck' stat from when I set up the stats for you. Use that.Nope, I checked. There is only an imitation.
[AFFIXES]
<TRANSLATE>ADDITIONALDESCRIPTION:+2 Luck bonus
[/AFFIXES]
Yusss! That looks exceptional!Yes, it looks great. I can do a few improvements, but later. :)
This Treasure Hunter feature is incredible and could probably be a good add-on on Vanilla TL2 (maybe a standalone mod in the future?)Hey JacKc,
Excellent the chest with code numlock !!!Yes, it's an interesting idea. Now we are thinking how to implement the Lock Picking and lockpicks. I want to do something similar like in Gothic.
Thats Genius Kva!:) Nope, this is genius:
A ha i see u need a lockpick item ;)Yup, I added lockpicks. :)
Seems to work fine for me! It's a fun little mini-game.Thanks gytfunke. Yes, it's a funny mini-game and I'm glad that I did it.
About the 15 output limit... maybe you could arrange them in series to bypass the limit.Yeah, I thought about it. Maybe next time I'll try it for my "super-spider" logic circuit. :)
oh-ho-HO! Wonderful UI!:D Oh, it's just my experiment with animated UI - digit slide down.
Very nice. Did you model that yourself?Well, not quite. I made a hybrid of two plants + a little retexturing. :)
I made a hybrid of two plants + a little retexturing. :)
Saw-Axe
(http://i.imgur.com/Ctz8XBy.png)
Very much a Dwarven weaponI used Dark Alchemist staff for this.
would be funny if you make an event where tons of them jump out when you empty a fishing spot lol.Hahaha I LIKE that idea!
would be funny if you make an event where tons of them jump out when you empty a fishing spot lol.
I hated those swarms in D2. Weren't they always resistant to physical damage?Physical resists it is logical for these creatures, because flies are small and it's hard to kill. Yes, I want to do a physical resist for this monster. :)
Names for the green water fiend:
For the monster leaping out of the water:Thanks guys! :)
Is that walking .SKELETON already existing for the mesh, or did you make a new one?This animation from WOOD_WRAITH.
im not familiar with the metroidvania gamesWhat about the Hob game? This is a typical metroidvania. :)
im not familiar with the metroidvania gamesWhat about the Hob game? This is a typical metroidvania. :)