Torchmodders
Mod Projects => Torchlight I Classes Pack - Public Board => Topic started by: gytfunke on June 20, 2015, 12:38:38 pm
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This'll be just my random musings as I play through with a Destro...
Charge Bonuses:
The defensive bonus from charge (up to 20% damage reduction) is way too much. Combined with the innate 25% damage redux for melee means the Destro doesn't take enough damage to ever get in trouble.
Shadow Armor:
The shield buffer is too strong. It gets applied every 3 seconds and absolutely trivializes incoming damage. It should be maybe 1/2 of what it is now. Especially when combined with Entropic Aura and the Destro's defensive charge bonus this makes the Destro way too survivable (especially early game).
Slash Attack:
The animation is too slow. It's more TL1 speed than TL2 speed. Maybe increase the speed by ~20%, reduce the damage ~15% and increase the radius ~0.5m. Also, we could make it count all weapons in its attack if we use an AltAnimation for dual-wielders. I'd suggest adjusting the damage per weapon for the dual-wield version so that it comes out roughly equivalent to a 2-hander.
Deadlock:
I really like this skill. I think it'd be even better as a build-up and release skill. Here's a tutorial. (http://forums.runicgames.com/viewtopic.php?f=57&t=58153)
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Thanks v much for these inputs Gyt!
I believe the work on the Charge mechanics and on Shadow Armor are within my capability :P I'll get on them.
For Slash Attack, I'll post back when I start working on it as I may need help there.
Deadlock:
I really like this skill. I think it'd be even better as a build-up and release skill. Here's a tutorial. (http://forums.runicgames.com/viewtopic.php?f=57&t=58153)
This makes me realy proud! ;D Thanks so much Gyt! Okay I will study converting it to a proper build-&-release skill and will post back when I start ;)