Hey congrats Bill! Neat mechanic you've worked out ;)
GeordgiaBoy over at foums.runicgames is working on something similar. I pointed out this thread of yours to him in case he'd like to collab too..
...any ideas, Phan?
Quote from: Bill Hartman...any ideas, Phan?
Just one, about the lever moving back to its original position, you'd need to add that motion to the existing animation file, save it as a new .skeleton file and use it in the lever's unit .DAT file.
If u need help with that, i can try something by the weekend.
Hi Bill!
Made some beer icons for ya ;)
Haven't actually used them in your mod, so let me know if there's any problems...
I wonder if it's possible to simulate drunkeness via camerashakes...
I wonder if it's possible to simulate drunkeness via camerashakes...
You can mod it as you like...