Torchmodders

Modding => Modding Questions => Topic started by: Bill Hartman on March 01, 2015, 09:17:59 pm


Title: Casino Complete--Bartender help?
Post by: Bill Hartman on March 01, 2015, 09:17:59 pm
Good Evening (or morning for me),

The casino is complete. Casino is located off of the Town of Act 2. Bartender needs work, though. Was thinking of ingestible fish as drinks with random effects...you would not know what you were buying until you drank it. Also needs icons of a beer mug and other drinks...

Mod available in the mod showcase or link below.

Thanks for your time,

Bill
Title: Re: Slot Machine Works..needs tweaks
Post by: Haxley on March 02, 2015, 08:44:27 pm
This is such a clever idea~ I haven't downloaded it yet to play around with it but I could see this turning into a fantastic little mod of it's own [Vegas, anyone? :D]

Again, LOVE this idea!

Do you have to buy the tokens or what? How did you get it all to work? It sounds so interesting!
Title: Re: Slot Machine Works..needs tweaks
Post by: Bill Hartman on March 02, 2015, 09:02:20 pm
Just trial and error...would like to add a chest that opens then the lever is pulled. The chest cannot open unless the lever is pulled of course. Also, I want the lever to just be clicked once to move back and forth to reset itself.

Need help on these ideas. The upload is a layout that can only be run in GUTS. But it shows the logic group.

As to your question, Haxley, this one works with a mere one gold, but tokens can be taken with a couple of adjustments.

If I figure it out or get a hand, I will finish pretty quick and upload it only here. We must collaborate.
Title: Re: Slot Machine Works..needs tweaks
Post by: Phanjam on March 02, 2015, 11:28:46 pm
Hey congrats Bill!  Neat mechanic you've worked out  ;)

GeordgiaBoy over at foums.runicgames is working on something similar.  I pointed out this thread of yours to him in case he'd like to collab too..
Title: Re: Slot Machine Works..needs tweaks
Post by: Bill Hartman on March 03, 2015, 05:52:43 pm
Hey congrats Bill!  Neat mechanic you've worked out  ;)

GeordgiaBoy over at foums.runicgames is working on something similar.  I pointed out this thread of yours to him in case he'd like to collab too..

I know that guy...he's in the same boat I am...any ideas, Phan?
Title: Re: Slot Machine Works..needs tweaks
Post by: Phanjam on March 04, 2015, 02:37:52 am
Quote from: Bill Hartman
...any ideas, Phan?

Just one, about the lever moving back to its original position, you'd need to add that motion to the existing animation file, save it as a new .skeleton file and use it in the lever's unit .DAT file.

If u need help with that, i can try something by the weekend.
Title: Re: Slot Machine Works..needs tweaks
Post by: Bill Hartman on March 04, 2015, 02:09:10 pm
Quote from: Bill Hartman
...any ideas, Phan?

Just one, about the lever moving back to its original position, you'd need to add that motion to the existing animation file, save it as a new .skeleton file and use it in the lever's unit .DAT file.

If u need help with that, i can try something by the weekend.

See casino in first post.
Title: Re: Casino Complete--Bartender help?
Post by: Phanjam on March 28, 2015, 03:13:21 am
Hi Bill!

Made some beer icons for ya ;)

Haven't actually used them in your mod, so let me know if there's any problems...

Spoiler (hover to show)
Title: Re: Casino Complete--Bartender help?
Post by: Bill Hartman on April 06, 2015, 08:22:21 pm
Hi Bill!

Made some beer icons for ya ;)

Haven't actually used them in your mod, so let me know if there's any problems...

Spoiler (hover to show)

Thanks, Phan!
Title: Re: Casino Complete--Bartender help?
Post by: Chthon on April 07, 2015, 10:12:58 am
I wonder if it's possible to simulate drunkeness via camerashakes...
Title: Re: Casino Complete--Bartender help?
Post by: Bill Hartman on April 07, 2015, 10:27:11 am
I wonder if it's possible to simulate drunkeness via camerashakes...

You can mod it as you like...
Title: Re: Casino Complete--Bartender help?
Post by: Phanjam on April 08, 2015, 04:10:03 am
I wonder if it's possible to simulate drunkeness via camerashakes...

You can mod it as you like...

LOL! That would be so cool! Or a camera view that drifts slowly up down and side to side  :D