Torchmodders

Modding => Modding Questions => Topic started by: Bill Hartman on February 25, 2015, 12:18:55 pm


Title: Is this doable? Monster skill teleports your character to different map
Post by: Bill Hartman on February 25, 2015, 12:18:55 pm
Like a forced town portal where the monster casts a teleport spell on the player and the player is teleported back to town. The solution to this would be an 'anti-teleport' token in inventory.

Also, can a monster summon a clone of the player to fight the player?

Ideas to consider after I finish current project...
Title: Re: Is this doable? Monster skill teleports your character to different map
Post by: Phanjam on February 25, 2015, 04:37:17 pm
I think someone had a thread about that somewhere (maybe even here on TM).  As a town-portal, yeah I think it is do-able, but that would be a long transition - would drive me bonkers! :D

Quote from: Bill Hartman
...can a monster summon a clone of the player to fight the player?

I REALLY like this idea  :o
Title: Re: Is this doable? Monster skill teleports your character to different map
Post by: gytfunke on February 26, 2015, 04:18:18 pm
Also, can a monster summon a clone of the player to fight the player?

Not really.  Best you can do easily is create a generic human monster that inherits the player's stats (strength, dex, etc).

With a lot of futzing you could also have the generic monster equipped with the player's skills.  But it would take a LOT of work for very little payoff.
Title: Re: Is this doable? Monster skill teleports your character to different map
Post by: Bill Hartman on February 26, 2015, 07:10:36 pm

Not really.  Best you can do easily is create a generic human monster that inherits the player's stats (strength, dex, etc).

With a lot of futzing you could also have the generic monster equipped with the player's skills.  But it would take a LOT of work for very little payoff.


Thanks for the quick reply!


Yeah, I thought I could just make a human monster 5 levels above the dungeon level with just random skills.

As for the 'teleport', just an instakill without a token in inventory would do.

How about gold steal, can that be done?

Current project is turning the town fishing hole into a replayable gambling machine...charging a fee to pull a lever instead of casting a fishing line.

Title: Re: Is this doable? Monster skill teleports your character to different map
Post by: Phanjam on February 26, 2015, 09:12:32 pm
Quote from: Bill Hartman
...charging a fee to pull a lever instead of casting a fishing line.

LOL! Slots in TL!