Torchmodders

Mod Projects => Kva3imoda's Playground => Topic started by: Kva3imoda on January 10, 2015, 05:18:38 am


Title: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 05:18:38 am
I'm sure you all remember the mod Vindicator (http://forums.runicgames.com/viewtopic.php?f=20&t=20211). I decided to make a new version!  :-\

WIP.

(http://i.imgur.com/03Y9lf6.png)

foot test video:
http://www.youtube.com/watch?v=4RDm5OI5eHk&feature=youtu.be
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 06:21:47 am
(http://i.imgur.com/xVDnpP5.png)
Title: Re: [Project] Vindicator#2
Post by: Phanjam on January 10, 2015, 06:49:15 am
Did you change where the zealot legs join the human mesh? The proportion seems much smoother. The second version is very very very nice!
Title: Re: [Project] Vindicator#2
Post by: Phanjam on January 10, 2015, 06:53:15 am
This is too great! Will you try importing the zealot head too?
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 07:15:57 am
Will you try importing the zealot head too?
Ears, hair, tail and claws.  :) The face I will leave standard - it's more convenient to modify and do something else cool.
I know guys like you love Zealot / Vindicator.  ;)

Comparison with the female character and the tail!  8)

(http://i.imgur.com/JbDrGJz.png)
Title: Re: [Project] Vindicator#2
Post by: Phanjam on January 10, 2015, 08:11:35 am
Quote from: Kva3imoda
Ears, hair, tail and claws.
Whoa fantastic! But won't it be a problem that TL2 has no bones for her hair and tail?

Quote from: Kva3imoda
I know guys like you love Zealot / Vindicator.  ;)
8) yes, there's something about devil-girls...

Spoiler (hover to show)
Title: Re: [Project] Vindicator#2
Post by: Wolven on January 10, 2015, 09:09:39 am
Oh man! The cool stuff just keeps coming.  ??? Great work again Kva.
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 09:34:33 am
Great work again Kva.
Thanks Wolven.

The ears.

(http://i.imgur.com/MUSHW0y.png)

Need a little work on the textures, but it looks great.
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 12:39:11 pm
Video:
http://www.youtube.com/watch?v=BwvI7KQHRdE&feature=youtu.be
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 07:25:53 pm
(http://i.imgur.com/NO6rzSc.png)

video:
http://www.youtube.com/watch?v=MDNy7F_mXq0&feature=youtu.be
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 10, 2015, 11:03:18 pm
The armor test.  8)

(http://i.imgur.com/1JYlOdP.png)

video:
http://www.youtube.com/watch?v=ZAIHlgCO0xU&feature=youtu.be
Title: Re: [Project] Vindicator#2
Post by: Phanjam on January 11, 2015, 06:24:24 am
So impressive Kva!!!  She looks exactly like the TL1 Zealot!

I cant wait to see how the other animations come out  ???
Title: Re: [Project] Vindicator#2
Post by: Haxley on January 11, 2015, 11:38:05 am
This is incredible, I can't wait to play it xD
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 11, 2015, 07:51:40 pm
I cant wait to see how the other animations come out  ???

I can't wait to play it xD


I'm not sure I can finish it someday.  :) Rework all animations (in total 234) is really a tough task.
There are 3 variants:
1. With long beautiful hair - most likely never.
2. With average beautiful hair - maybe someday later.
3. Standard short hair - the most optimistic scenario. I just need to make the animation of the tail (it's hard, but extremely necessary).
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 12, 2015, 01:29:29 am
That's what I mean: Long, average and short hair.

(http://i.imgur.com/kck1B2H.png)
Title: Re: [Project] Vindicator#2
Post by: Phanjam on January 12, 2015, 05:10:36 am
How about a 4th option... what if you "tie" all her dreadlocks together so that you only have to animate 1 bone?

Also, I dont think all 200+ animations are necessary. And maybe many could just be clones (example: just one run animation renamed for each weapon type).

Just some ideas...

I already have all the zealot skills (from my Spiritist TL1 mod) they just need rebalancing ;)

Edit: just a texture suggestion - i think the eyes should be a little bigger...

Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on January 13, 2015, 08:54:03 pm
How about a 4th option... what if you "tie" all her dreadlocks together so that you only have to animate 1 bone?
1 bone is not enough. Then the hair will look like a pendulum, it would look awful.  :( The tail has 5 bones, and the average hair - 3.

Also, I dont think all 200+ animations are necessary. And maybe many could just be clones (example: just one run animation renamed for each weapon type).
Yes, it's a good idea.

I already have all the zealot skills (from my Spiritist TL1 mod) they just need rebalancing ;)
Sounds exciting. Then we can make a new class later.

Edit: just a texture suggestion - i think the eyes should be a little bigger...
Well, I can change the face 3D-model, it will be easier for the future - it is possible to make different faces using 1 texture. (For example, my blonde has other facial features). In addition, there may be problems with eyelids.
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on February 18, 2015, 05:41:18 am
TL1 Male character:

(http://i.imgur.com/LlUphNR.jpg)

My New Male character:

(http://i.imgur.com/ofnbVo0.png)
Title: Re: [Project] Vindicator#2
Post by: Phanjam on February 18, 2015, 11:41:09 pm
Hey hey Kva!  Do you want to start thinking about adding skills? ;)

I gladly donate all my work on the Spiritist mod (https://drive.google.com/file/d/0B2aVtkeuHrtcVmMxMXcyUzhKZWs/view?usp=sharing) with no restrictions.  The skills are just the ones from the TL1 Zealot monsters, so they are not balanced for use as player skills (the Spiritist was just a proof-of-concept mod).

Then of course there are the original Vindicator skills from SpacePirate (latest version 1.7b).  I have not seen SpacePirate around for a few years now, but if this new project is released as a "TL2 port" of his mod without other changes, I really think he will not mind.

Do you want to 'advertise' in our Help Wanted (http://torchmodders.com/forums/help-wanted/) section and on forums.runicgames, to get some help with this?  i am just too busy right now to give anyone firm commitments of my time, but you know I will help when I can!
Title: Re: [Project] Vindicator#2
Post by: Phanjam on February 21, 2015, 04:20:10 am
Hi Kva! May i use your new zealot meashes? I think I'd like to make a Zealot class mod. It shouldn't be too much work :P i'll just use the TL1 Zealot skills which are not many.

I think it would be a nice small project to get me back into the modding groove  ::)
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on February 21, 2015, 05:34:14 am
Hi Kva! May i use your new zealot meashes?
Yes, I will prepare the necessary files tomorrow. But not all animations is finished, only Idle and Running animations. I'll try to make other animations with "solid" tail and hair for your work. I finish it later.
I think I'd like to make a Zealot class mod.
This would be great.
Title: Re: [Project] Vindicator#2
Post by: Phanjam on February 21, 2015, 10:51:28 am
Thanks so much Kva!  No rush  ;) take your time
Title: Re: [Project] Vindicator#2
Post by: Kva3imoda on February 22, 2015, 06:33:22 am
No rush  ;)
;) Ok. You can use a female model until I finished this.