I would ask you for permission to add this to my "big pets" modWell, I do not think it's a good idea. It is not appropriate style. :-\ Your pets big and "meat". But maybe later I'll make a warbeast- zombie like sturmbeorns. Big meat zombie is a style that we need. 8)
Are those 2 meshes on the same .SKELETON? One for the skeleton inside and one for the spectral "skin" outside?Yes, both have same .SKELETON.
A ha! So it's possible to have 2 .MESHes on 1 .SKELETON! Very interesting >:( ...Yeah, easy! :) It's just parts of one multiple mesh(like a wardrobe) and it can be divided.
Looking great. Kva, like all the rest of your work.Thanks Wolven. :)
Those spectral wolves look really cool.:) Yup, I was surprised when I saw how cool it is. And I got a new idea!
Those spectral wolves look really cool.:) Yup, I was surprised when I saw how cool it is. And I got a new idea!
Such creature would die in a special way - after death the spectral shell disappears, ie the soul leaves the body like smoke and you see just lying lifeless skeleton.
What about a spectral character model? If you make the external mesh spectral like the wolf would the normal wardrobe work?Well, I thought about it yesterday...
So... It's doable, interesting, really interesting :-\I'll try to do that today. ;)
Well, it turned out that it's not as easy as I thought. :-[
Why? The skeleton mesh has the wrong bones?No internal skeleton works fine, but it loses its own texture, вut this is not the main problem. Also I can not make a transparent skin. :) Character is largely hardcoded.
Wardrobe mess with the internal skeleton and all turn into a big mess?No, this model works fine, but it looks like an ordinary blue human. :D